Search found 4 matches

by chalkos
Sat Oct 17, 2009 9:00 pm
Forum: Beginners Help
Topic: 3d Studio Max -> irrlicht
Replies: 3
Views: 410

does that solve the problem on animated meshes too?
by chalkos
Fri Oct 16, 2009 6:20 pm
Forum: Beginners Help
Topic: 3d Studio Max -> irrlicht
Replies: 3
Views: 410

3d Studio Max -> irrlicht

Hi,

I'm trying to develop a game and I would like to use 3d Studio Max to create characters, a level, guns, lights, etc (it's a first person shooter). But I can't figure out how am I supposed to import things correctly to irrlicht.

I know irrlicht supports .x format and other meshes (it also ...
by chalkos
Sat Oct 10, 2009 5:32 pm
Forum: Beginners Help
Topic: [solved] error on first tutorial (hello world)
Replies: 3
Views: 1206

thanks for the fast answer. I even declared the dimension as as constant and got a great error saying that

Code: Select all

cannot convert from 'const irr::core::dimension2d<T>' to 'const irr::core::dimension2d<T>' 
which is pretty weird.
i'll change the tag. thanks
by chalkos
Sat Oct 10, 2009 5:22 pm
Forum: Beginners Help
Topic: [solved] error on first tutorial (hello world)
Replies: 3
Views: 1206

[solved] error on first tutorial (hello world)

I'm using VS2008 express and i have errors compiling the first tutorial.

my code (exactly as in the tutorial):

#include <irrlicht.h>

using namespace irr;
using namespace core;
using namespace scene;
using namespace video;
using namespace io;
using namespace gui;

#ifdef _IRR_WINDOWS_
#pragma ...