CGUIEmptyElement is a sub-class of IGUIElement, therefor you can treat any CGUIEmptyElement as an IGUIElement.
Also follow the analogy:
I have a car and it can drive. I also have a Porche. Since my Porche is a car, it can also drive.
the description of what the 'plain' car can do = IGUIElement
the ...
Search found 15 matches
- Tue Dec 22, 2009 1:32 pm
- Forum: Beginners Help
- Topic: GUI questions
- Replies: 25
- Views: 4188
- Fri Dec 11, 2009 8:43 am
- Forum: Beginners Help
- Topic: Compile problem with devcpp
- Replies: 5
- Views: 547
- Wed Dec 09, 2009 7:45 pm
- Forum: Advanced Help
- Topic: Dockable UI
- Replies: 2
- Views: 707
- Sun Dec 06, 2009 7:36 pm
- Forum: Beginners Help
- Topic: Typ konvertierung
- Replies: 6
- Views: 818
- Wed Dec 02, 2009 2:48 pm
- Forum: Beginners Help
- Topic: Typ konvertierung
- Replies: 6
- Views: 818
- Wed Nov 25, 2009 8:50 am
- Forum: Beginners Help
- Topic: Deletion of custom scene nodes.
- Replies: 8
- Views: 754
- Tue Nov 24, 2009 3:34 pm
- Forum: Beginners Help
- Topic: Deletion of custom scene nodes.
- Replies: 8
- Views: 754
- Wed Nov 18, 2009 9:11 pm
- Forum: Advanced Help
- Topic: toggle fullscreen / window mode
- Replies: 21
- Views: 8454
- Tue Nov 17, 2009 12:30 pm
- Forum: Advanced Help
- Topic: toggle fullscreen / window mode
- Replies: 21
- Views: 8454
Should I post an even more stripped version of the code as testcase? (which would be just removing empty cases, fontloading and custom coloring
actually)
Or am I correct in stating that switching devices/environments in an EventReciever is impossible? It seems even to be impossible to destroy the ...
actually)
Or am I correct in stating that switching devices/environments in an EventReciever is impossible? It seems even to be impossible to destroy the ...
- Fri Nov 13, 2009 12:42 pm
- Forum: Beginners Help
- Topic: a little of c++
- Replies: 2
- Views: 504
It seems that TrackerSingleMarkerImpl.h does not contain pre-compiler-directives to prevent the file from being included more than once in a given source-file.
Most probably you've included this header in VideoAR and have included both VideoAR as well as TSMI.h in your main. The result is that TSMI ...
Most probably you've included this header in VideoAR and have included both VideoAR as well as TSMI.h in your main. The result is that TSMI ...
- Wed Nov 11, 2009 11:37 am
- Forum: Advanced Help
- Topic: toggle fullscreen / window mode
- Replies: 21
- Views: 8454
- Fri Nov 06, 2009 9:49 am
- Forum: Bug reports
- Topic: [fixed] GUIEditor input bug for irrlight 1.6 release
- Replies: 4
- Views: 836
- Fri Nov 06, 2009 7:57 am
- Forum: Bug reports
- Topic: [fixed] GUIEditor input bug for irrlight 1.6 release
- Replies: 4
- Views: 836
- Thu Nov 05, 2009 1:35 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Setting up Irrlicht with Eclipse and MinGW on Vista
- Replies: 7
- Views: 15634
- Thu Nov 05, 2009 10:36 am
- Forum: Game Programming
- Topic: Planning Your Game
- Replies: 5
- Views: 4177