You have no Constructor defined in your class,
i think thats why the compiling crashes
Search found 13 matches
- Tue Dec 08, 2009 1:45 pm
- Forum: Beginners Help
- Topic: irrlicht complete tutorial
- Replies: 7
- Views: 885
- Thu Dec 03, 2009 4:42 pm
- Forum: Beginners Help
- Topic: What can Irrlicht?
- Replies: 2
- Views: 457
What can Irrlicht?
Hi I'm new to Irrlicht and I want to know how good is it?
I mean today there is the Unreal Engine and the CryEngine which cost to mush for a single person.
Am I able with Irrlich do the same of nearly same graphic effects like in these engines?
I searched in the Internet and I did not find any game ...
I mean today there is the Unreal Engine and the CryEngine which cost to mush for a single person.
Am I able with Irrlich do the same of nearly same graphic effects like in these engines?
I searched in the Internet and I did not find any game ...
- Wed Dec 02, 2009 7:43 am
- Forum: Beginners Help
- Topic: Typ konvertierung
- Replies: 6
- Views: 828
Typ konvertierung
Hi Leute,
also ich bin Anfänger in Irrlicht und mehr oder weniger in C++.
Mein grosses Problem war immer den Fehler meiner "Mini"- Games zu finden und deshalb wollte ich diese immer meine Variablenwerte im Fenster ausgeben lassen.
Allerdings hat das mit der Konvertierung der einzelnen Typen nicht ...
also ich bin Anfänger in Irrlicht und mehr oder weniger in C++.
Mein grosses Problem war immer den Fehler meiner "Mini"- Games zu finden und deshalb wollte ich diese immer meine Variablenwerte im Fenster ausgeben lassen.
Allerdings hat das mit der Konvertierung der einzelnen Typen nicht ...
- Thu Oct 22, 2009 4:04 pm
- Forum: Beginners Help
- Topic: Moving a Character
- Replies: 1
- Views: 292
Problem solved
Well I got it
- Thu Oct 22, 2009 3:25 pm
- Forum: Beginners Help
- Topic: Moving a Character
- Replies: 1
- Views: 292
Moving a Character
Hi i just play a bit with irrlicht and i am trying to make a character moving in a scene.
i use the WASD keys to move, the W and S keys move forward and backward,
the A and D keys rotate the character.
The rotation works but then i want the character move in the direction it was rotatet.
How can i ...
i use the WASD keys to move, the W and S keys move forward and backward,
the A and D keys rotate the character.
The rotation works but then i want the character move in the direction it was rotatet.
How can i ...
- Wed Oct 21, 2009 1:56 pm
- Forum: Beginners Help
- Topic: irrPhysx with Visual Studio 2008
- Replies: 0
- Views: 496
irrPhysx with Visual Studio 2008
When I downloaded irrPhysx and tried to compile the examples from the example folder with Visual Studio 2008 i had some syntax errors and also linker errors.
I solved my problem by doing the following things:
1: download and install Service Pack1 for Visual Studio 2008(~2GB)
2: download the System ...
I solved my problem by doing the following things:
1: download and install Service Pack1 for Visual Studio 2008(~2GB)
2: download the System ...
- Wed Oct 21, 2009 1:41 pm
- Forum: Beginners Help
- Topic: Problems with irrPhysX SDK
- Replies: 7
- Views: 696
- Tue Oct 20, 2009 10:45 pm
- Forum: Beginners Help
- Topic: Problems with irrPhysX SDK
- Replies: 7
- Views: 696
- Tue Oct 20, 2009 1:01 pm
- Forum: Beginners Help
- Topic: Problems with irrPhysX SDK
- Replies: 7
- Views: 696
- Tue Oct 20, 2009 11:31 am
- Forum: Beginners Help
- Topic: Problems with irrPhysX SDK
- Replies: 7
- Views: 696
Problems with irrPhysX SDK
Hi,
I downloaded the irrPhysX SDK and now i get some errors.
When I compile the Example: BoxesExample
then I get an error at line 159 that I cannont make an Instance of an abstract class.
paramChanger = new CGUIParamChanger(guienv, guienv->getRootGUIElement(), -1, core::rect<s32>(600,0,800,105 ...
I downloaded the irrPhysX SDK and now i get some errors.
When I compile the Example: BoxesExample
then I get an error at line 159 that I cannont make an Instance of an abstract class.
paramChanger = new CGUIParamChanger(guienv, guienv->getRootGUIElement(), -1, core::rect<s32>(600,0,800,105 ...
- Tue Oct 20, 2009 5:47 am
- Forum: Beginners Help
- Topic: Tutorial for making and using *.x animation
- Replies: 1
- Views: 341
Tutorial for making and using *.x animation
Hi does anybody know where I can find a tutorial for that shows
how to make an animation, export it to an x file and then
how to use it in irrlicht with c++?
I dont know where to start!
Thanks
how to make an animation, export it to an x file and then
how to use it in irrlicht with c++?
I dont know where to start!
Thanks
- Tue Oct 20, 2009 5:28 am
- Forum: Beginners Help
- Topic: Self Made Animation in 3ds max for irrlicht
- Replies: 3
- Views: 358
Thanks man!
Well thanks,
I did not even knew that 3ds files do not support animation, well
ok I'll try when I'm home
P.S thanks for site
I did not even knew that 3ds files do not support animation, well
ok I'll try when I'm home
P.S thanks for site
- Thu Oct 15, 2009 9:10 am
- Forum: Beginners Help
- Topic: Self Made Animation in 3ds max for irrlicht
- Replies: 3
- Views: 358
Self Made Animation in 3ds max for irrlicht
Hi,
i played around with the irrlicht engine in .NET and now I want to make a model and animate it in 3dsmax.
Modeling is no problem I also can animate it in 3dsmax.
BUT: how can I save my animation and play it in my "game" made with the irrlicht?
I mean how is it possible make yout model run ...
i played around with the irrlicht engine in .NET and now I want to make a model and animate it in 3dsmax.
Modeling is no problem I also can animate it in 3dsmax.
BUT: how can I save my animation and play it in my "game" made with the irrlicht?
I mean how is it possible make yout model run ...