What is throwing me at the moment is my complete lack of clue when it comes to vectors and maths - something that might be a bit of a handicap when it comes to irrlicht I guess. I can't figure out how to get calculate a rotation somewhere between current rotation and final rotation. The function dis...
The following bit of code should hopefully do it. I think I picked it up somewhere here in fact. The only thing is that this changes the node rotation in one single step. I still need to work out how to get the node to make a gradual course change over a series of movements. If you come up with an i...
I've been playing with openCV 2.0 and Irrlicht 1.6, using Visual C++ 2008 Express. I have cut & pasted CvIrrCamTexture.h and CvIrrCamTexture.cpp from this thread by FreakNigh . I had to make the following changes to compile; In CvIrrCamTexture.cpp, lines 22-26 //make the texture if(use_rgba_text...
I'm trying to create a class to handle the "power generating units" in a game, but my C++ knowledge is rubbish and I'm not entirely sure how to approach the error I'm getting. To explain the structure I'm using; a 'PowerCore' that contains a number of 'sub-units' (cells/batteries/generator...
The path is saying the file can be found by going up two directories, then down into the media folder. While this works if you are starting from the example folders in the irrlicht folder, it will not work if you are building your project in a different folder. If you are creating your own project b...