Search found 6 matches
- Fri Nov 06, 2009 2:27 pm
- Forum: Code Snippets
- Topic: Widget for embedding into Qt
- Replies: 13
- Views: 5292
- Thu Nov 05, 2009 3:58 pm
- Forum: Code Snippets
- Topic: Widget for embedding into Qt
- Replies: 13
- Views: 5292
I'm going into lot of trouble with qt and IrrLicht integration. Since Irrlicht renders in an external window, Irrlicht disables resizing calls to CIrrDeviceWin32. But when using a mouse camera like Maya, it gets the mouse position from the CIrrDeviceWin32 CursorControl. When I resize the window, the...
- Fri Oct 30, 2009 8:41 am
- Forum: Beginners Help
- Topic: animating camera from Qt
- Replies: 1
- Views: 270
Ok, I found semething, I posted my solution here:
http://irrlicht.sourceforge.net/phpBB2/ ... 931#208931
http://irrlicht.sourceforge.net/phpBB2/ ... 931#208931
- Fri Oct 30, 2009 8:37 am
- Forum: Code Snippets
- Topic: Widget for embedding into Qt
- Replies: 13
- Views: 5292
Ok, I found something. Implementing this event handler I can move my Maya camera. However, the movements seem a bit buggy, it's just as if Irricht kept memorized the previews mouse position between two actions. void QIrrlichtWidget::mouseMoveEvent( QMouseEvent* event ) { irr::SEvent irrEvent; irrEve...
- Wed Oct 28, 2009 1:45 pm
- Forum: Beginners Help
- Topic: animating camera from Qt
- Replies: 1
- Views: 270
animating camera from Qt
Hi, I followed this example:
http://irrlicht.sourceforge.net/phpBB2/ ... ichtwidget
to implement Irrlicht from Qt, and I can't manage to animate a maya camera, even if I call the OnEvent cam function from the mouse event handler.
Can anyone give me a clue?
http://irrlicht.sourceforge.net/phpBB2/ ... ichtwidget
to implement Irrlicht from Qt, and I can't manage to animate a maya camera, even if I call the OnEvent cam function from the mouse event handler.
Can anyone give me a clue?
- Wed Oct 28, 2009 1:12 pm
- Forum: Code Snippets
- Topic: Widget for embedding into Qt
- Replies: 13
- Views: 5292
interactive camera integration
Hi, I looking for a way to use the Maya (or FPS) camera from your Qt integration. What is missing?