Search found 18 matches

by Juff
Sat Oct 31, 2009 2:57 am
Forum: Project Announcements
Topic: SPARK open-source advanced particle engine
Replies: 104
Views: 57536

That s a bug I have seen on my PC at work. But I thought it was due to my driver not being up to date. Actually only one triangle out of 2 is drawn per particle in OpenGL, that s why the fire looks bad. This is even more noticeable on the basic demo. I think I know from where it is from. I guess you...
by Juff
Fri Oct 30, 2009 11:57 pm
Forum: Project Announcements
Topic: SPARK open-source advanced particle engine
Replies: 104
Views: 57536

Thanks for all the comments :) Unfortunately it`s for OpenGL only. No its not for OpenGL only. If you use the Irrlicht renderers it can be rendered either with OpenGL or Direct3D as the rendering calls are made with Irrlicht. However there is also a rendering module in SPARK to use directly with nat...
by Juff
Fri Oct 30, 2009 8:24 pm
Forum: Project Announcements
Topic: SPARK open-source advanced particle engine
Replies: 104
Views: 57536

SPARK open-source advanced particle engine

Hi to all, let me introduce to you my particle engine : SPARK is a free open-source advanced particle engine written in C++. The computation and the rendering are totally independant which allows the particle computations not to depend on a rendering system. In that way, SPARK can integrate within a...