Search found 18 matches
- Sat Oct 31, 2009 2:57 am
- Forum: Project Announcements
- Topic: SPARK open-source advanced particle engine
- Replies: 104
- Views: 57536
That s a bug I have seen on my PC at work. But I thought it was due to my driver not being up to date. Actually only one triangle out of 2 is drawn per particle in OpenGL, that s why the fire looks bad. This is even more noticeable on the basic demo. I think I know from where it is from. I guess you...
- Fri Oct 30, 2009 11:57 pm
- Forum: Project Announcements
- Topic: SPARK open-source advanced particle engine
- Replies: 104
- Views: 57536
Thanks for all the comments :) Unfortunately it`s for OpenGL only. No its not for OpenGL only. If you use the Irrlicht renderers it can be rendered either with OpenGL or Direct3D as the rendering calls are made with Irrlicht. However there is also a rendering module in SPARK to use directly with nat...
- Fri Oct 30, 2009 8:24 pm
- Forum: Project Announcements
- Topic: SPARK open-source advanced particle engine
- Replies: 104
- Views: 57536
SPARK open-source advanced particle engine
Hi to all, let me introduce to you my particle engine : SPARK is a free open-source advanced particle engine written in C++. The computation and the rendering are totally independant which allows the particle computations not to depend on a rendering system. In that way, SPARK can integrate within a...