Search found 44 matches
- Tue Jun 28, 2011 4:05 pm
- Forum: Beginners Help
- Topic: Wrong scaling COLLADA format
- Replies: 12
- Views: 852
- Mon Jun 27, 2011 8:06 pm
- Forum: Beginners Help
- Topic: Wrong scaling COLLADA format
- Replies: 12
- Views: 852
- Sun Jun 26, 2011 4:10 am
- Forum: Beginners Help
- Topic: Wrong scaling COLLADA format
- Replies: 12
- Views: 852
For example... I make a cube in Blender and apply a scale 10 to it. Then I export to COLLADA, In .dae file I can see scale tag=10. But when I import in Irrla, cube looks like scale=1. Irrla importer does not consider scale tag in COLLADA file! But when I make big cube by hand ( node by node ), and i...
- Sat Jun 25, 2011 9:52 pm
- Forum: Beginners Help
- Topic: Wrong scaling COLLADA format
- Replies: 12
- Views: 852
- Sat Jun 25, 2011 12:13 pm
- Forum: Beginners Help
- Topic: Wrong scaling COLLADA format
- Replies: 12
- Views: 852
Wrong scaling COLLADA format
Well, I make large model in Blender 2.49, then export in COLLADA 1.4 (.dae). In Irrlicht my model look very little (like 1 unit in every dimention x-y-z). What's matter?
- Tue May 24, 2011 10:22 am
- Forum: Project Announcements
- Topic: Simple SpaceSim
- Replies: 17
- Views: 6576
New video -Docking two ships : http://www.youtube.com/watch?v=yBpvoKqjsko
- Sun May 22, 2011 6:10 am
- Forum: Project Announcements
- Topic: Simple SpaceSim
- Replies: 17
- Views: 6576
Example for fun - flight to Mars, video: http://www.youtube.com/watch?v=pzKJ-vZabus
- Fri May 20, 2011 2:04 pm
- Forum: Project Announcements
- Topic: Simple SpaceSim
- Replies: 17
- Views: 6576
- Thu May 19, 2011 6:21 pm
- Forum: Project Announcements
- Topic: Simple SpaceSim
- Replies: 17
- Views: 6576
Enhanced Atm. scattering ver.2 - video -http://www.youtube.com/watch?v=Hn21oym5jo0
Demo (release.exe 1mb) - http://irrla.narod2.ru/MyGame/Oreol_v002.rar
Flight control - as camera FPS.
Demo (release.exe 1mb) - http://irrla.narod2.ru/MyGame/Oreol_v002.rar
Flight control - as camera FPS.
- Wed May 18, 2011 12:44 pm
- Forum: Project Announcements
- Topic: Simple SpaceSim
- Replies: 17
- Views: 6576
I try to make Atmosphere scattering in Irrlicht engine- video:
http://www.youtube.com/watch?v=U3g_xAL7ia0
http://www.youtube.com/watch?v=U3g_xAL7ia0
- Tue May 03, 2011 7:09 pm
- Forum: Project Announcements
- Topic: Simple SpaceSim
- Replies: 17
- Views: 6576
ChaiRuiPeng -Thanks , I'll think Now I download new Demo_ (at the topic) with landing sound of the ship. I made CollisionCallBack from Bullet and add landing sound. Bullet physics permit you to move and rotate asteroid, when ship has landed and ship's engines switched on. If you landing at the thin ...
- Mon May 02, 2011 12:39 pm
- Forum: Open Discussion and Dev Announcements
- Topic: IrrBullet or IrrBP
- Replies: 13
- Views: 2465
.... Features I can think of off the top of my head that I would really like to have built in and easy to use: * Soft Body * Rigid Body * Ragdoll physics * Water body * Vehicle physics * Gravity * Collision detection * Ray tracing * Easily available through C++ not requiring any specific editors li...
- Mon May 02, 2011 10:15 am
- Forum: Project Announcements
- Topic: Simple SpaceSim
- Replies: 17
- Views: 6576
- Mon May 02, 2011 6:44 am
- Forum: Project Announcements
- Topic: Simple SpaceSim
- Replies: 17
- Views: 6576
- Sun May 01, 2011 10:25 pm
- Forum: Project Announcements
- Topic: Simple SpaceSim
- Replies: 17
- Views: 6576
Simple SpaceSim
Hi guys. I'm beginner in Irrl... :) So I try to make a simple demo of a real space physics simulator. Well, here you will find a little ship and big asteroid. You can fly around asteroid and land on it. All control of ship and camera in readme_.txt. Enjoy... :) http://irrla.narod2.ru/MyGame/Demo_.ra...