Search found 35 matches

by MikeDee
Sun Aug 01, 2010 3:43 pm
Forum: Project Announcements
Topic: 4X Interactive: Looking for people to help with 4X game.
Replies: 41
Views: 8103

For someone who is mocking the topic starter, he's acting quite a lot more immature than him.
Actually booe if he hasn't replied you it might be because he's ignoring you, which is something I suggest other people to do.
This forum doesn't need trolls.
by MikeDee
Sun Aug 01, 2010 1:45 pm
Forum: Project Announcements
Topic: 4X Interactive: Looking for people to help with 4X game.
Replies: 41
Views: 8103

Look, I learned how to code, how to make 3d models, sprites, etc.. because I wanted to turn my ideas into something real. Just do the same. You'll have to start small but hopefully someday you'll be able to do what you want. Of one thing I'm sure, you are not going to find anyone to make your game, ...
by MikeDee
Sat Jul 31, 2010 11:58 pm
Forum: Project Announcements
Topic: 4X Interactive: Looking for people to help with 4X game.
Replies: 41
Views: 8103

Why do you assume he has 0 skills? and why you say that others are doing work for him ? Because if he did, he would have something more to show other than just a few ideas thrown around. As a programmer, I would only execute someone else's ideas if I was paid to. Tell any half decent programmer you...
by MikeDee
Sat Jul 31, 2010 9:33 pm
Forum: Project Announcements
Topic: 4X Interactive: Looking for people to help with 4X game.
Replies: 41
Views: 8103

I have no problem with someone having a great idea and needing one or two extra programmers/modelers/whatever because the project is too big. Another completely different thing is someone having what he calls a great idea but 0 skills, and expecting someone to make all the work for him. And i have a...
by MikeDee
Sat Jul 31, 2010 3:57 pm
Forum: Project Announcements
Topic: 4X Interactive: Looking for people to help with 4X game.
Replies: 41
Views: 8103

Don't get me wrong or anything, but are you looking for people to make your game ?
by MikeDee
Wed Jun 30, 2010 1:33 pm
Forum: Project Announcements
Topic: XEffects - Reloaded - New Release (V 1.4)
Replies: 825
Views: 422203

wow really impressive, stefbuet !
Any chance of releasing the source ? :)
by MikeDee
Sat Jun 19, 2010 6:51 pm
Forum: Project Announcements
Topic: XEffects - Reloaded - New Release (V 1.4)
Replies: 825
Views: 422203

Nobody answered my question. So is it possible to use the x effects shadows while disabling the xeffects lights (and using irrlicht lights instead) ?
by MikeDee
Sun May 16, 2010 9:31 am
Forum: Project Announcements
Topic: XEffects - Reloaded - New Release (V 1.4)
Replies: 825
Views: 422203

so one can use the shadows without having to use the xeffects lights ? That would be great, that would mean the spot light limitation is no more !
by MikeDee
Sat Mar 27, 2010 3:56 pm
Forum: Project Announcements
Topic: XEffects - Reloaded - New Release (V 1.4)
Replies: 825
Views: 422203

Does XEffects work with Irrlicht 1.7.1 ?
by MikeDee
Sat Mar 27, 2010 3:55 pm
Forum: Project Announcements
Topic: Deferred Rendering
Replies: 105
Views: 47475

wow this looks freakin impressive ! :o Deferred lightning is one of the few things ogre3d has that irrlicht doesn't, and one of my most wanted features. I'm glad you're pulling this off ! I think your really should make demos/examples. Very few people start learning on how to use a lib without first...
by MikeDee
Wed Jan 13, 2010 11:13 pm
Forum: Open Discussion and Dev Announcements
Topic: Irrlicht 1.7 BETA Phase
Replies: 34
Views: 8455

wow looking absolutely great !
by MikeDee
Sat Dec 26, 2009 12:07 am
Forum: Beginners Help
Topic: Convert mesh to tangent mesh
Replies: 1
Views: 335

Convert mesh to tangent mesh

So, I need to convert the mesh to tangent mesh so that I can use normal mapping in animated meshes, but do I do that ?
by MikeDee
Thu Dec 24, 2009 6:55 pm
Forum: Project Announcements
Topic: Puzzle Moppet (source released)
Replies: 63
Views: 34198

shadowslair wrote:
2) I like the non-shader version mostly.
Are you serious ? The game looks absolutely great with shaders, while it all looks flat and ugly without them.

Btw nice game, I like it ! :)
by MikeDee
Thu Dec 24, 2009 3:30 pm
Forum: Project Announcements
Topic: Star Ruler
Replies: 34
Views: 15404

looks absolutely great, one of the best irrlicht projects I've ever seen ! :)
by MikeDee
Wed Dec 16, 2009 12:00 pm
Forum: Project Announcements
Topic: IrrPhysx 0.2 - Nvidia Physx 2.8.1 wrapper
Replies: 425
Views: 110829

When will you release the new version for Irrlicht 1.6 ?
I know, I'm not the most patient man on earth. :lol: