Search found 14 matches
- Sun Feb 26, 2012 4:24 am
- Forum: Beginners Help
- Topic: Generate a make file from a Codeblocks project
- Replies: 5
- Views: 1614
Re: Generate a make file from a Codeblocks project
The errors are because you don't link opengl, that's -lGL. By the way Irrlicht comes also with a Makefile - and additionally you could probably get CodeBlocks running in ArchLinux I guess (although I never tried that one). I'm trying to generate a make file from a Codeblocks project that uses Irrli...
- Sat Feb 25, 2012 11:17 pm
- Forum: Beginners Help
- Topic: Generate a make file from a Codeblocks project
- Replies: 5
- Views: 1614
Re: Generate a make file from a Codeblocks project
I'm getting some success with cmake but I'm having some problems This is my folder Project -CMakeLists.txt -main.cpp -Irrlicht -include -source -bin/Linux -bin -CMakeLists.txt -actual binary file These are my CMakeLists files. First the one ...
- Fri Feb 24, 2012 11:07 pm
- Forum: Beginners Help
- Topic: Generate a make file from a Codeblocks project
- Replies: 5
- Views: 1614
Generate a make file from a Codeblocks project
I really don't know how to generate a makefile from a Codeblocks project so it can be executed in other SOs. Like programming in Arch Linux and running this code in Ubuntu. That's my particular case. I've been searching and I found this http://irrlicht.sourceforge.net/forum/viewtopic.php?f=1&t=4...
- Tue Jan 31, 2012 2:45 am
- Forum: Beginners Help
- Topic: Irrlicht in Arch Linux
- Replies: 12
- Views: 2744
Re: Irrlicht in Arch Linux
Finally I got what was wrong. CuteAlien and lyad coments made me look what I had in linker settings. And then I realized my noob mistake... In linker settings I didn't add, one by one, all those libs. I just added all in a single "add library" dialog (Please don't kill me). Thank you all f...
- Mon Jan 30, 2012 9:59 pm
- Forum: Beginners Help
- Topic: Irrlicht in Arch Linux
- Replies: 12
- Views: 2744
Re: Irrlicht in Arch Linux
If doing a make is in fact compiling then yes. make is always succesful and I can run the binary in the bin/Linux folder. The thing is when I click "compile" in Codeblocks with, let's say, the code of the first example in a new project. That fails and I get the errors shown above.
- Mon Jan 30, 2012 5:10 pm
- Forum: Beginners Help
- Topic: Irrlicht in Arch Linux
- Replies: 12
- Views: 2744
Re: Irrlicht in Arch Linux
Well, I was only referring to the make of the examples, not compiling. My bad. I can run the examples just fine.CuteAlien wrote:Just to get that right - you _can_ compile on console? It is only failing in codeblocks?
This libx11-dev is not available in pacman.
- Mon Jan 30, 2012 1:40 am
- Forum: Beginners Help
- Topic: Irrlicht in Arch Linux
- Replies: 12
- Views: 2744
Re: Irrlicht in Arch Linux
Sorry about that. Here it is. -------------- Build: Release in Prueba --------------- Linking console executable: bin/Release/Prueba /home/ragnarch/Programar/irrlicht-1.7.2/lib/Linux/libIrrlicht.a(CIrrDeviceLinux.o): In function `~CIrrDeviceLinux': /irrlicht-1.7.2/source/Irrlicht/CIrrDeviceLinux.cpp...
- Sun Jan 29, 2012 10:20 pm
- Forum: Beginners Help
- Topic: Irrlicht in Arch Linux
- Replies: 12
- Views: 2744
Irrlicht in Arch Linux
In the past I've used Irrlicht in Ubuntu distros with not a major problem. Now I'm using Arch (x86_64), which is a great distro, and I need to use Irrlicht again. The compiling went smooth and I can even make the examples and run them but, just to try the compiler, I tried to compile the first examp...
- Thu Feb 11, 2010 12:44 am
- Forum: Bug reports
- Topic: B3D cyclic animations in 1.7 or 1.6
- Replies: 8
- Views: 1277
- Wed Feb 10, 2010 8:39 pm
- Forum: Bug reports
- Topic: B3D cyclic animations in 1.7 or 1.6
- Replies: 8
- Views: 1277
It's something like this
I need to increase or decrease one frame at a time.
Code: Select all
if(newframe>frame)
modelo_b->setFrameLoop(frame, newframe);
else
modelo_b->setFrameLoop(newframe-1, frame-1);
frame = newframe;
- Wed Feb 10, 2010 4:33 pm
- Forum: Bug reports
- Topic: B3D cyclic animations in 1.7 or 1.6
- Replies: 8
- Views: 1277
- Wed Feb 10, 2010 1:52 pm
- Forum: Bug reports
- Topic: B3D cyclic animations in 1.7 or 1.6
- Replies: 8
- Views: 1277
B3D cyclic animations in 1.7 or 1.6
Well, back in 1.5.1 I modeled a rotating cube in Blender. I wanted a b3d file so I used gandaldf's b3d exporter. The coder warns about cyclic animation saying "I suggest you to copy the first frame to the last in way to have the model exactly in the same position". I did that and positivel...
- Sun Nov 22, 2009 3:02 pm
- Forum: Beginners Help
- Topic: File path problem
- Replies: 2
- Views: 259
- Sun Nov 22, 2009 5:30 am
- Forum: Beginners Help
- Topic: File path problem
- Replies: 2
- Views: 259
File path problem
Hi, I'm new in the forums but I've been using Irrlicht for a few months. I searched about my problem but didn't find any clue. I use Codeblocks to compile my Irrlicht programs and in that matter everything is fine until I click in the Run button. Every file, be it models or textures or whatever, don...