Search found 5 matches
- Mon May 10, 2010 9:19 am
- Forum: Beginners Help
- Topic: Irrlicht addon
- Replies: 2
- Views: 404
I made anaglyph rendering with tutorials and examples that were written on this forum. Then I think I made a support for shutter glasses. But is ok what I think? I render scene from two cameras, once it is renderd for left eye and then for right eye. These two images stil rotate (one eye for one ren...
- Sat May 08, 2010 8:02 am
- Forum: Advanced Help
- Topic: [OPENGL]Can not use MultiTexture?
- Replies: 6
- Views: 1047
- Tue May 04, 2010 6:03 pm
- Forum: Advanced Help
- Topic: [OPENGL]Can not use MultiTexture?
- Replies: 6
- Views: 1047
Hi, I tried to use your example. I have exactly the same code, but when I run the program the error `gl_FragColor` : undeclared identifier `assign` : cannot convert from `4-component vector of float`to `float` occured. Can anybody help me? The next question is - can I use shaders like this for rende...
- Mon May 03, 2010 6:19 pm
- Forum: Beginners Help
- Topic: 2 cameras shaders
- Replies: 0
- Views: 431
2 cameras shaders
Hi, I'd like to make stereo support for irrlicht. I made many tests with different results, but I'd like to try using shaders. But I don't know how to use not simple shaders like: uniform sampler2D leftTex; uniform sampler2D rightTex; varying vec2 texCoord; uniform int width; uniform int height; voi...
- Mon Nov 23, 2009 10:09 am
- Forum: Beginners Help
- Topic: Irrlicht addon
- Replies: 2
- Views: 404
Irrlicht addon
Hi, I'd like to know your opinion for my "problem". I have chosen Irrlicht as a theme for my school work, I am supposed to create some addon for irrlicht. It could be wrapper for 3D glasses or something like this, or it could be set of new special effects, some editor etc. What do you thin...