Search found 43 matches

by gamerfan
Thu Apr 22, 2010 9:25 am
Forum: Beginners Help
Topic: Splitting Mesh
Replies: 5
Views: 643

do you have any sample code or something like that?
by gamerfan
Wed Apr 21, 2010 5:23 am
Forum: Beginners Help
Topic: Splitting Mesh
Replies: 5
Views: 643

I have a .md2 model and wants to split(slice) into several pieces.So it will
create an effect of exploding into several pieces.I had seen this feature in
one of the other 3D framework.
by gamerfan
Tue Apr 20, 2010 5:01 pm
Forum: Beginners Help
Topic: Splitting Mesh
Replies: 5
Views: 643

Splitting Mesh

Is there any way can we split the mesh ?

Thanks in advance
by gamerfan
Fri Apr 09, 2010 4:34 pm
Forum: Beginners Help
Topic: FollowSpline Animator issue
Replies: 2
Views: 294

Thanks Cute
by gamerfan
Fri Apr 09, 2010 12:16 pm
Forum: Beginners Help
Topic: FollowSpline Animator issue
Replies: 2
Views: 294

FollowSpline Animator issue

I have loaded the quake default level coming with the examples and placed one animated model on the top of the steps.I am using createFollow spline animator to the model to run to a certain distance and should take right turn.But the problem here is it is not turning automatically to the right side....
by gamerfan
Thu Mar 04, 2010 9:06 am
Forum: Beginners Help
Topic: Model Join
Replies: 8
Views: 596

thabnks hybrid. I have been trying out with those .md2 model to get those "sync" movements.But not able to get the exact frame rates. Is there any way we can come to know the frame name or number at the time of animation? I used MeshViewer that is coming along with tutorial,but no luck.so ...
by gamerfan
Tue Mar 02, 2010 2:44 am
Forum: Beginners Help
Topic: Model Join
Replies: 8
Views: 596

But, I have seen one FPS game they are using with these models only and there weapon attach to .md2 model.But I do not have any source code for that.so I have taken the .md2 model from that demo game only.
by gamerfan
Mon Mar 01, 2010 11:15 am
Forum: Beginners Help
Topic: Model Join
Replies: 8
Views: 596

Model Join

Yes.Sort of.I have two .md2 models.One is enemy model and other one is a weapon.Both having its own animations.
I need to attach weapon model to hands of the enemy model.How to do that
by gamerfan
Mon Mar 01, 2010 2:23 am
Forum: Beginners Help
Topic: Model Join
Replies: 8
Views: 596

Model Join

Hi,
How can I use getJoin("somename") of AnimatedMeshSceneode.Please provide link with an example, if possible.

Thanks in advance
by gamerfan
Sun Feb 21, 2010 1:15 pm
Forum: Beginners Help
Topic: Quake Level Map
Replies: 1
Views: 224

Quake Level Map

Hi,
can I get some free quake 3 map level files?

Thanks in advance.
by gamerfan
Sun Feb 07, 2010 5:06 am
Forum: Beginners Help
Topic: Model Animation
Replies: 5
Views: 522

Thanks Acki.BTW, do you have any documents for this?
by gamerfan
Sun Feb 07, 2010 3:27 am
Forum: Beginners Help
Topic: Model Animation
Replies: 5
Views: 522

Yes.You got the point. If I use , fly straight animator, it will take only straight line if my understanding correct.But I need the model to move in custom way rather than using any animator effects.I did not know whether this is possible the way you suggested using by timer and thought there would ...
by gamerfan
Sat Feb 06, 2010 4:44 pm
Forum: Beginners Help
Topic: Model Animation
Replies: 5
Views: 522

Model Animation

I have a md2 model that can run.I have added in the code like this:

Code: Select all

mesh.setMD2Animation(EMD2_ANIMATION_TYPE.EMAT_RUN);
This is running at its own position.But I need to make this model to be run for a few yards.Can I do it by changing its position, if so how

Thanks in advance[/code]
by gamerfan
Sat Jan 30, 2010 10:16 am
Forum: Beginners Help
Topic: collisionresponse manager and 3d model
Replies: 1
Views: 303

collisionresponse manager and 3d model

Hi,

Is it possible to use collision response manager with a 3d model? Currently what I see this is mostly used with .bsp (quake level).But I am using a 3d model instead of .bsp
by gamerfan
Wed Dec 23, 2009 2:34 am
Forum: Beginners Help
Topic: image not working
Replies: 11
Views: 827

should I use any editor to do that else any sample code that is doing this?

However I found similar thread below:

http://irrlicht.sourceforge.net/phpBB2 ... +channel

But it looks like the issue is still there