Search found 121 matches

by dalerank2
Fri Nov 11, 2011 12:59 pm
Forum: Project Announcements
Topic: NerpaGUI v0.623 (Charts, BreadCrumbs)
Replies: 120
Views: 31428

Re: NerpaGUI v0.4 ( Console added )

thanks. 0. Not needed any exchange... i can use core::stringw or wchar_t* in Setter(Getter) internal name functions, or any when NrpText using 1. Transparency... i think different elements may have self opacity value... yea it have some more long way for getting real element transparency( because pa...
by dalerank2
Fri Nov 11, 2011 8:35 am
Forum: Project Announcements
Topic: NerpaGUI v0.623 (Charts, BreadCrumbs)
Replies: 120
Views: 31428

Re: NerpaGUI v0.4 ( Console added )

0. NrpText is extended version of core::stringw 1. I use different transparent for element. And Element may use some kind transparent. Is it real include in IGUIElemen???            virtual f32 GetOpacity( s32 index=0 ) { return _opacity[ index ]; }      virtual void SetOpacity( f32 nA, s32 index=0 ...
by dalerank2
Thu Nov 10, 2011 5:30 pm
Forum: Project Announcements
Topic: NerpaGUI v0.623 (Charts, BreadCrumbs)
Replies: 120
Views: 31428

Re: NerpaGUI v0.4 ( Console added )

Thanks for testing :) Lot of those elements also were writing early, now i only testing and refactoring it before add to library. You can change console activate key in config/concole.ini with param initKey:int=IRRLICHT_KEY (need int value of key) about native components... in first time of library ...
by dalerank2
Thu Nov 10, 2011 10:04 am
Forum: Project Announcements
Topic: NerpaGUI v0.623 (Charts, BreadCrumbs)
Replies: 120
Views: 31428

Re: NerpaGUI v0.4 ( Console added )

+ Added console (press "~" for toggle visible it in editor) + library and editor now more stable + lesson 1, 2, 3 now not crashed + change style for SplitterLayout + editor now correct show classic gui elements + updated for NrpButton, ListBox, SplitterLayout and editor Scrennshots http://...
by dalerank2
Wed Nov 09, 2011 4:27 pm
Forum: Project Announcements
Topic: NerpaGUI v0.623 (Charts, BreadCrumbs)
Replies: 120
Views: 31428

Re: NerpaGUI v0.392 (ContexMenu,Menu,ListBox,ComboBox update

great thanks for your participation, I will work over stability of my library... sorry that i not tested default gui elements, but only self... now i correct this mistake
by dalerank2
Tue Nov 08, 2011 4:45 pm
Forum: Project Announcements
Topic: NerpaGUI v0.623 (Charts, BreadCrumbs)
Replies: 120
Views: 31428

Re: NerpaGUI v0.392 (ContexMenu,Menu,ListBox,ComboBox update

+ Color and type font combination for items added ContexMenu, Menu, ListBox, FlowListBox, ComboBox + Some bugs fixed + Added properties grouping on serialization ( see on screen ), that properties editor may show its group correct New Version http://sourceforge.net/projects/gameinc/files/Nerpa_GUI_0...
by dalerank2
Sun Nov 06, 2011 3:20 pm
Forum: Project Announcements
Topic: NerpaGUI v0.623 (Charts, BreadCrumbs)
Replies: 120
Views: 31428

Re: NerpaGUI v0.39 ( TTF support, LinkButton, Editor update

oh... sorry,it my mistake... you can find missing files here http://sourceforge.net/projects/gameinc/files/Nerpa_GUI_0.39/missing_files_from_0_390.zip/download you can use any ttf... only need set those visible for font manager in config/hud.ini add string in section [fonts].   [fonts] arial_8:strin...
by dalerank2
Sat Nov 05, 2011 3:50 pm
Forum: Project Announcements
Topic: NerpaGUI v0.623 (Charts, BreadCrumbs)
Replies: 120
Views: 31428

Re: NerpaGUI v0.39 ( TTF support, LinkButton, Editor update

+ Font Manager added ( Now support ttf and native fonts )
+ LinkButton added
+ Editor Updated

Video
http://rutube.ru/tracks/4981159.html?v= ... 3d8c24705c

Download from here
https://sourceforge.net/projects/gamein ... aGUI_0.39/
by dalerank2
Tue Nov 01, 2011 7:34 pm
Forum: Project Announcements
Topic: NerpaGUI v0.623 (Charts, BreadCrumbs)
Replies: 120
Views: 31428

Re: NerpaGUI v0.38 ( FlowListBox, Editor update )

+ Added new element FlowListBox + In editor added preview mode, when may see how form work in realtime How it work video http://rutube.ru/tracks/4968668.html?v=2968c7a3ea1715a05abc2c3d8aee63d6 Library + Gui Editor http://sourceforge.net/projects/gameinc/files/NerpaGUI_0.38/NerpaGUI_0_38.zip/download
by dalerank2
Mon Oct 31, 2011 7:22 am
Forum: Project Announcements
Topic: NerpaGUI v0.623 (Charts, BreadCrumbs)
Replies: 120
Views: 31428

Re: NerpaGUI v0.372 ( SwitchBox )

+ Added new element SwitchBox

Screenshot
Image

Library + ScriptEngine + Gui Editor
http://sourceforge.net/projects/gameinc ... p/download
by dalerank2
Fri Oct 28, 2011 7:51 am
Forum: Project Announcements
Topic: NerpaGUI v0.623 (Charts, BreadCrumbs)
Replies: 120
Views: 31428

Re: NerpaGUI v0.37 ( NrpPanel, SplitterLayout, Editor update

In this version + added simple panel from Irrlicht Gui editor + added Horizontal&Vertical Splitter layouts ( change of елемент sizes influences the adjacents elements in layout) + NerpaGuiEditor now have Undo\Redo actions Link for testing http://sourceforge.net/projects/gameinc/files/NerpaGUI_0....
by dalerank2
Mon Oct 24, 2011 7:22 am
Forum: Project Announcements
Topic: NerpaGUI v0.623 (Charts, BreadCrumbs)
Replies: 120
Views: 31428

Re: NerpaGUI v0.35 ( Layout update )

+ Now layout may contained different types and sizes elements
+ Add spinbox in editor
+ Add Vertical, Horizontal and Grid layouts

Screenshot
Image

Bin for test
http://sourceforge.net/projects/gameinc ... p/download
by dalerank2
Fri Oct 21, 2011 7:28 pm
Forum: Project Announcements
Topic: NerpaGUI v0.623 (Charts, BreadCrumbs)
Replies: 120
Views: 31428

Re: NerpaGUI v0.34 ( Tab, TabControl update )

I allocate angular parts from a structure and I draw the increased average part, and then the angular.... not drawing texture in original, you can view this code from project repository in NrpSkin.h function called drawElementStyle