Search found 24 matches
- Thu Mar 18, 2010 9:39 pm
- Forum: Beginners Help
- Topic: Some questions about mapping and camera
- Replies: 3
- Views: 293
Hello ... to your first question: i believ that the tutorial PerPixelLighning could help you to your second question: i think that there is no posibility for irrlicht to do that ... you have to impliment it by your own ... maybe irrlicht could help you with the collisons ... but the rest (reactions ...
- Fri Feb 26, 2010 12:20 am
- Forum: Advanced Help
- Topic: Video from Scene
- Replies: 5
- Views: 568
yes ... but there are two arguments why i don't want to use it ... 1: the videos in the demo of fraps are much to short with only 30 seconds ... 2: i would like to make the video not by third party software. so it would be perfect if i could make the video with irrlicht ... taksi is for that case a ...
- Thu Feb 25, 2010 1:39 pm
- Forum: Advanced Help
- Topic: Video from Scene
- Replies: 5
- Views: 568
- Thu Feb 25, 2010 1:19 pm
- Forum: Advanced Help
- Topic: Video from Scene
- Replies: 5
- Views: 568
Video from Scene
Hi,
for the documentation of my project it would be realy helpfully if i could make a film / movi from the running scene ... i had searched for such a funtcion but i haven't found one so far ... does anyone of you know how i could do that ?...
regards zeus
for the documentation of my project it would be realy helpfully if i could make a film / movi from the running scene ... i had searched for such a funtcion but i haven't found one so far ... does anyone of you know how i could do that ?...
regards zeus
- Sun Feb 21, 2010 11:33 pm
- Forum: Beginners Help
- Topic: Plane intersection
- Replies: 6
- Views: 2043
Re: Plane intersection
Can anyone give my some advice? How do I get the intersections with a static ground plane? if i understand you correct and you only want to know if a corner "intersects" the plane you just have to check if the Z coordinate of the corner of the mesh is greater or less the Z coordinate of t...
- Sun Feb 21, 2010 11:20 pm
- Forum: Beginners Help
- Topic: Problem with unique ID
- Replies: 5
- Views: 349
i know ,sorry. entitys are all stored as pointers and they are also called so. there should not be a new creation for functions etc ... in all derived classes the copy ctr ant op = is privat .there is only one function that can create derived classes, and these don't do that ... espacialy not 60k in...
- Sun Feb 21, 2010 6:22 pm
- Forum: Beginners Help
- Topic: Problem with unique ID
- Replies: 5
- Views: 349
- Sun Feb 21, 2010 5:56 pm
- Forum: Beginners Help
- Topic: Problem with unique ID
- Replies: 5
- Views: 349
Problem with unique ID
Hi ... whene analyzing my project cause of an error i had found an peculiar gab in the id series of my programm ... the ids should by like [0,1,2,3,4,5,6 etc.] but i found out that it is like [... 81,82,61820 ... etc] (see screenshot) http://img525.imageshack.us/i/jumph.jpg/ the code of the id class...
- Tue Feb 16, 2010 2:50 pm
- Forum: Advanced Help
- Topic: how to get mouse keydown and keyup event for gui element
- Replies: 11
- Views: 1643
- Tue Feb 16, 2010 2:27 pm
- Forum: Advanced Help
- Topic: how to get mouse keydown and keyup event for gui element
- Replies: 11
- Views: 1643
- Mon Feb 15, 2010 10:53 pm
- Forum: Beginners Help
- Topic: Program crashes when I use an EventReceiver
- Replies: 13
- Views: 822
you realy should learn something about pointers and references ... http://www.cplusplus.com/doc/tutorial/pointers/ http://www.augustcouncil.com/~tgibson/tutorial/ptr.html your object reference has to exists if you want to use it by pointers cause the pointer himself is no valid object ... regards zeus
- Sun Feb 14, 2010 9:31 pm
- Forum: Beginners Help
- Topic: [fixed]array erase() auto sorting?
- Replies: 4
- Views: 357
- Sun Feb 14, 2010 2:01 pm
- Forum: Beginners Help
- Topic: pushing an object.
- Replies: 7
- Views: 672
i don't want to use a physics engine, i'm trying to build my own simple physics engine :) maybe that could help you ... german: http://de.wikipedia.org/wiki/Impulserhaltungssatz english: http://en.wikipedia.org/wiki/Momentum your example is a bit more tricky cause your e.g. spheres have a bounding ...
- Sun Feb 14, 2010 1:53 pm
- Forum: Beginners Help
- Topic: question about matrix transformation
- Replies: 6
- Views: 1121
- Sun Feb 14, 2010 4:55 am
- Forum: Beginners Help
- Topic: pushing an object.
- Replies: 7
- Views: 672
physiks and programming skills are the answer ;) ... you can calculate a force that one of the spheres bears to the other(law of action and reaction) and out of the force and the collision point you can get the force and direction of the push ;) ... sorry if there is an easier way already implimente...