Hi
This may be of interest to you, It's not a trebuchet but a sim program of a catapult. The site is not in English but you can download the program and play with the catapult. The keys are listed on the site and you have to play around with them to figure out what they do (if you can not read the ...
Search found 18 matches
- Wed Oct 26, 2005 5:32 am
- Forum: Beginners Help
- Topic: Simulation of a trebuchet with Irrlicht
- Replies: 8
- Views: 466
- Mon Oct 17, 2005 4:57 pm
- Forum: Off-topic
- Topic: Medieval Fantasy Building Pack!!!
- Replies: 8
- Views: 1325
hi
The decision to stop commercial advertising needs to come from an admin of the forums.
I believe that the admin did move the thread from "Project Announcements" to "Offtopic" which by definition is QUOTE "Discuss about everything." I think that everything would include, packs for sell, or even ...
I believe that the admin did move the thread from "Project Announcements" to "Offtopic" which by definition is QUOTE "Discuss about everything." I think that everything would include, packs for sell, or even ...
- Sat Oct 01, 2005 4:29 pm
- Forum: Open Discussion and Dev Announcements
- Topic: RPG/fantasy sound pack
- Replies: 10
- Views: 990
Perhaps its just my connection here but I get better results using this link:
http://arteria-gaming.com/
For the url address given in the original post I get:
Not Found
The requested URL /404/ was not found on this server.
Apache/1.3.33 Server at www.supremeserver27.com Port 80
-trek
http://arteria-gaming.com/
For the url address given in the original post I get:
Not Found
The requested URL /404/ was not found on this server.
Apache/1.3.33 Server at www.supremeserver27.com Port 80
-trek
- Sat Jul 09, 2005 1:28 pm
- Forum: Beginners Help
- Topic: Help with singleton needed!
- Replies: 12
- Views: 971
Hi,Saku wrote:Code: Select all
CCore.obj : error LNK2001: [b]unresolved external symbol "private: __thiscall CCore::CCore(void)"[/b] (??0CCore@@AAE@XZ)
Your constructor for CCore is declared in the header (prototype) but has no body in the CCore.cpp.
There is no
CCore::Core() {
}
- Sat Jul 09, 2005 12:02 am
- Forum: Beginners Help
- Topic: Help with singleton needed!
- Replies: 12
- Views: 971
- Fri Jun 10, 2005 11:00 pm
- Forum: Open Discussion and Dev Announcements
- Topic: little irrlicht-community wallpaper
- Replies: 12
- Views: 1521
- Thu Jun 02, 2005 12:41 am
- Forum: Project Announcements
- Topic: Newton/Irrlicht Character Controller Demo update 10/28/05
- Replies: 30
- Views: 6343
- Sat May 14, 2005 2:29 pm
- Forum: Off-topic
- Topic: Flaming on Cipher Forum
- Replies: 22
- Views: 4077
- Thu May 12, 2005 9:26 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: another very powerful modeler
- Replies: 16
- Views: 4459
- Thu May 12, 2005 12:59 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: another very powerful modeler
- Replies: 16
- Views: 4459
- Thu May 12, 2005 3:09 am
- Forum: Beginners Help
- Topic: How to get mouse click...[solved]
- Replies: 21
- Views: 1917
- Thu May 12, 2005 2:21 am
- Forum: Beginners Help
- Topic: How to get mouse click...[solved]
- Replies: 21
- Views: 1917
- Wed May 11, 2005 2:14 am
- Forum: Beginners Help
- Topic: How to get mouse click...[solved]
- Replies: 21
- Views: 1917
Hiya,
Here is some code that works kinda like you are wanting: I modified one of the examples so there is some stuff in it that is not really needed.
-trek
http://www.l2clan.com/irrlicht/sample.cpp
gunshot file I used:
http://www.l2clan.com/irrlicht/shot.wav
Here is some code that works kinda like you are wanting: I modified one of the examples so there is some stuff in it that is not really needed.
-trek
http://www.l2clan.com/irrlicht/sample.cpp
gunshot file I used:
http://www.l2clan.com/irrlicht/shot.wav
- Tue May 10, 2005 5:03 am
- Forum: Beginners Help
- Topic: How to get mouse click...[solved]
- Replies: 21
- Views: 1917
- Tue May 10, 2005 4:51 am
- Forum: Beginners Help
- Topic: How to get mouse click...[solved]
- Replies: 21
- Views: 1917