Search found 7 matches

by oginnam
Fri Apr 23, 2010 12:37 pm
Forum: Open Discussion and Dev Announcements
Topic: What are the plans for Irrlicht 1.8 and further?
Replies: 264
Views: 52663

... Syndey need cosmetic surgery :lol: :lol:
by oginnam
Fri Apr 23, 2010 12:32 pm
Forum: Open Discussion and Dev Announcements
Topic: Pimp irrlicht website
Replies: 114
Views: 26234

I think the web needs more tutorials with their corresponding sample files that are better explained ...
by oginnam
Sun Apr 18, 2010 4:03 pm
Forum: Beginners Help
Topic: Questions whit a single node and several meshes [SOLVED]
Replies: 3
Views: 271

Oh, yes I tried to do what you told me, and it's works.

Although i have an observation: the first parameter of addAnimatedMeshSceneNode, i see that really is the name of mesh file, or for me works thus.

thanks Acki for your quick response !! :D
by oginnam
Sun Apr 18, 2010 3:09 pm
Forum: Beginners Help
Topic: Questions whit a single node and several meshes [SOLVED]
Replies: 3
Views: 271

Questions whit a single node and several meshes [SOLVED]

Hi, all. I have a node with two meshes: IAnimatedMeshSceneNode* stuff; ... ... stuff = MyScene->addAnimatedMeshSceneNode("mesh_a.x", 0, 0, vector3df(-500, 0, 50), vector3df(500, 80, 20)); stuff = MyScene->addAnimatedMeshSceneNode("mesh_b.x", 0, 1, vector3df(-500, 0, 50), vector3d...
by oginnam
Sat Apr 10, 2010 10:55 pm
Forum: Beginners Help
Topic: Trouble about node - fog [ SOLVED ]
Replies: 5
Views: 476

randomMesh wrote: Yes, of course. You only set the fog for the last node.
...
You have to call setMaterialFlag for every node.
Ok, it's works thanks RandomMesh by your response. :D
by oginnam
Sat Apr 10, 2010 7:29 pm
Forum: Beginners Help
Topic: Trouble about node - fog [ SOLVED ]
Replies: 5
Views: 476

code code code code code code code code code code code code ok the part of code is: ..... ..... mDriver->setFog(SColor(0,85,121,121),EFT_FOG_LINEAR,1000,10000, 0.01f,false, false); .... .... ..... IAnimatedMesh* hydrantmesh = mScene->getMesh("hydrant.x"); IAnimatedMeshSceneNode* city = mS...
by oginnam
Sat Apr 10, 2010 1:35 pm
Forum: Beginners Help
Topic: Trouble about node - fog [ SOLVED ]
Replies: 5
Views: 476

Trouble about node - fog [ SOLVED ]

Hi, first that all excuseme for maybe this "noob question". Now in my Irrlicht's scene i have set one mesh in a node with fog effect... it's works. So, but when i try to set in the same node another mesh, only this mesh is affected for the fog, the first mesh now is unaffected, why???? . I...