Search found 3 matches
- Tue Dec 22, 2009 8:29 am
- Forum: Project Announcements
- Topic: Wisker - Tale of the Star Key
- Replies: 17
- Views: 5260
Thanks a lot for all your responses! They mean a lot to us! In response to Ulf, a lot of these described problems could stem from a slower computer, since in the game, I am time-slicing the speed to 60 fps. This means that the game will artificially speed up the simulation on slower computers to com...
- Mon Dec 21, 2009 10:54 am
- Forum: Project Announcements
- Topic: Wisker - Tale of the Star Key
- Replies: 17
- Views: 5260
Sure thing, in the interests of not flooding the thread, I'll only post two. We went for a more simplistic, retro style of game with this one in the vein of Mario or Megaman. http://ri.danoli3.com/uploads/monthly_12_2009/post-14-1260324760.jpg http://ri.danoli3.com/uploads/monthly_12_2009/post-14-12...
- Mon Dec 21, 2009 8:26 am
- Forum: Project Announcements
- Topic: Wisker - Tale of the Star Key
- Replies: 17
- Views: 5260
Wisker - Tale of the Star Key
Hi everyone! Since we've been using the Irrlicht library for about a year now, I thought it'd be cool to draw attention to our first game created in it. It is a simple 2.5D side-scroller that takes advantage of both the Irrlicht and Newton libraries, it took us about six months to get everything cod...