Search found 31 matches
- Thu May 19, 2005 11:45 pm
- Forum: Beginners Help
- Topic: One question about camera's position[solved]
- Replies: 3
- Views: 231
- Thu May 19, 2005 4:20 am
- Forum: Beginners Help
- Topic: Audiere
- Replies: 4
- Views: 378
Audiere
Does audiere support mid files?
If not, can someone please convert a mid file for me to wav or mp3?
Thanks
If not, can someone please convert a mid file for me to wav or mp3?
Thanks
- Thu May 19, 2005 1:01 am
- Forum: Beginners Help
- Topic: One question about camera's position[solved]
- Replies: 3
- Views: 231
One question about camera's position[solved]
Hi.
I was wondering how I can display the cameras x,y, and z coordinates in the game window caption?
Thanks.
I was wondering how I can display the cameras x,y, and z coordinates in the game window caption?
Thanks.
- Tue May 17, 2005 10:52 pm
- Forum: Beginners Help
- Topic: Bullet Help
- Replies: 2
- Views: 357
Okay. In the begging of the code before int main() I added CDemo *file; And in the event reciever I put when the mouse was left up file->shoot(); The rest of the code is the same. Is that right? Cuz I get this error message: C:\Documents and Settings\Tigran\My Documents\C++ TUTS\FPS\main.cpp(47) : e...
- Tue May 17, 2005 5:38 am
- Forum: Beginners Help
- Topic: Bullet Help
- Replies: 2
- Views: 357
Bullet Help
Hi. How are you guys? I am having a problem with my bullet. Here is my code: In main.cpp: #include <irrlicht.h> #include <iostream> #include "audiere.h" #include "CDemo.h" using namespace irr; using namespace audiere; using namespace core; using namespace scene; using namespace v...
- Mon May 16, 2005 4:40 am
- Forum: Beginners Help
- Topic: problem with gun picture overlay[solved]
- Replies: 11
- Views: 540
- Mon May 16, 2005 2:49 am
- Forum: Beginners Help
- Topic: problem with gun picture overlay[solved]
- Replies: 11
- Views: 540
- Sun May 15, 2005 3:26 am
- Forum: Beginners Help
- Topic: problem with gun picture overlay[solved]
- Replies: 11
- Views: 540
- Sat May 14, 2005 11:52 pm
- Forum: Beginners Help
- Topic: problem with gun picture overlay[solved]
- Replies: 11
- Views: 540
- Sat May 14, 2005 11:30 pm
- Forum: Beginners Help
- Topic: problem with gun picture overlay[solved]
- Replies: 11
- Views: 540
- Sat May 14, 2005 11:21 pm
- Forum: Beginners Help
- Topic: problem with gun picture overlay[solved]
- Replies: 11
- Views: 540
problem with gun picture overlay[solved]
I used the code from the previous post of mine that was answered by trekker. Now, I found a new picture I want to use and use the code with the new gun name and the new R, G, B for the transparency and the picture comes up half and all chopy with the transparency. If you need the code and/or the pic...
- Fri May 13, 2005 9:14 pm
- Forum: Beginners Help
- Topic: Another Question...yes. Now its a crouching problem.
- Replies: 3
- Views: 346
- Fri May 13, 2005 2:04 am
- Forum: Beginners Help
- Topic: Another Question...yes. Now its a crouching problem.
- Replies: 3
- Views: 346
Another Question...yes. Now its a crouching problem.
How would you set up crouching in the event receiver?
Thanks
Thanks
- Thu May 12, 2005 3:19 am
- Forum: Beginners Help
- Topic: How to get mouse click...[solved]
- Replies: 21
- Views: 1358
- Thu May 12, 2005 2:47 am
- Forum: Beginners Help
- Topic: How to get mouse click...[solved]
- Replies: 21
- Views: 1358
OMG! I think my game is retarded. The sound doesn't play. I set it to 1.0f. I think its from the event receiver. Let me put that code up. IrrlichtDevice* device = 0; scene::ISceneNode* node1 = 0; class MyEventReceiver : public IEventReceiver { public: virtual bool OnEvent(SEvent event) { /* If the k...