Search found 31 matches
- Fri Apr 30, 2010 3:07 pm
- Forum: Beginners Help
- Topic: noob problem
- Replies: 2
- Views: 266
- Fri Apr 30, 2010 2:02 pm
- Forum: Beginners Help
- Topic: noob problem
- Replies: 2
- Views: 266
noob problem
I m sorry for my stupid question but i really have to be sure soo If i want in my menu to let the user chose the map and the players do i have to make the menu in a seperate device or could i use just one
- Mon Apr 12, 2010 7:38 pm
- Forum: Beginners Help
- Topic: Run time error
- Replies: 18
- Views: 930
The dll isn`t a problem i just put it in another folder and the same.And also i forgot is when i first copied it it worked but it didnt load the mesh then i figure why not change it to look at the media folder for ninja mesh and beem it chrashes also in that code where i had the problem i fix it it ...
- Mon Apr 12, 2010 7:26 pm
- Forum: Beginners Help
- Topic: Run time error
- Replies: 18
- Views: 930
- Mon Apr 12, 2010 7:12 pm
- Forum: Beginners Help
- Topic: Run time error
- Replies: 18
- Views: 930
- Mon Apr 12, 2010 5:29 pm
- Forum: Beginners Help
- Topic: Run time error
- Replies: 18
- Views: 930
- Mon Apr 12, 2010 5:09 pm
- Forum: Beginners Help
- Topic: Run time error
- Replies: 18
- Views: 930
@entety-I dont understant you i am not declaring another one just when i use smgr and get it out of device i need to declare the device in that file soo the complier could understand what device means(but thats most likely not the way its done so i get an error)anyway thanks for your help..And you r...
- Mon Apr 12, 2010 1:54 pm
- Forum: Beginners Help
- Topic: Run time error
- Replies: 18
- Views: 930
- Mon Apr 12, 2010 12:16 pm
- Forum: Beginners Help
- Topic: Run time error
- Replies: 18
- Views: 930
- Sun Apr 11, 2010 6:41 pm
- Forum: Beginners Help
- Topic: Run time error
- Replies: 18
- Views: 930
- Sun Apr 11, 2010 5:29 pm
- Forum: Beginners Help
- Topic: Run time error
- Replies: 18
- Views: 930
Run time error
I have a problem when trying to load a mesh....well actually i split my project into seperate files i mada a file called Player.cpp a nd Player.h and i wrote an class called Player which i intended to be just a very simple class with basic functions Heres Player.cpp #include<irrlicht.h> #include&quo...
- Sun Apr 11, 2010 12:41 pm
- Forum: Code Snippets
- Topic: FPS camera scene node fix
- Replies: 4
- Views: 3390
- Thu Apr 08, 2010 8:45 pm
- Forum: Beginners Help
- Topic: Simple race game?
- Replies: 1
- Views: 385
Simple race game?
I was thinking about making a simple race game no fancy physx engine just the basic stuff so i have a problem because its a race game when you press W you expext movement and that movement to become faster and faster when you hold the key so should i do like when the button is pressed down start a t...
- Sat Mar 06, 2010 9:45 am
- Forum: Beginners Help
- Topic: Random()
- Replies: 6
- Views: 449
Thanks for replies but i was thinking and i very likely tried to make it work in the wrong way...because im actually trying to make my object fall out of the sky,and the goal is to collect as many objects as you can at a limited time,soo all i need is that when you collect the object another one app...
- Fri Mar 05, 2010 7:51 pm
- Forum: Beginners Help
- Topic: Random()
- Replies: 6
- Views: 449
Random()
Hey,i want to make every time camera hits a node to set a node at a random poition,i tried like this but it doesnt work int x; srand(time(NULL)); rand(); x=(static_cast<float>(rand())/ RAND_MAX)*1200; node->setPosition(vector3df(x,300,200)); And another thing i use get distance to see if collison ha...