Search found 5 matches

by Shuster
Mon May 23, 2005 3:21 pm
Forum: Beginners Help
Topic: compile source with dev c++?
Replies: 3
Views: 242

whoops.. sorry for the double post, caught it and deleted it. i got to remember not to cancell and repost when i think its not going through :) I think the irrlicht engine is a nice one, easy to use with a lot of features and more to come. Before my crash and eventual format, I did manage to make th...
by Shuster
Mon May 23, 2005 2:53 pm
Forum: Beginners Help
Topic: compile source with dev c++?
Replies: 3
Views: 242

Thanks for the reply, but i have checked all the faq's and threads and no one seems to have a difinitive answer on how to get it working. It's "im still getting error's.." or "i finally got it to work, but cant remember how i did it.. " and so on. It would be a good idea to have ...
by Shuster
Mon May 23, 2005 12:13 pm
Forum: Beginners Help
Topic: compile source with dev c++?
Replies: 3
Views: 242

compile source with dev c++?

sorry if this has been asked before, but is there a tutorial that shows how to compile the source under dev c++? i have no problems using the exisiting precompiled dll now, and the examples all compile fine with dev c++ and run on my xp without any problems. but i would like any information on how t...
by Shuster
Fri Apr 15, 2005 11:45 pm
Forum: Beginners Help
Topic: how come models in bsp level do not show up?
Replies: 3
Views: 275

thanks for the reply. and as to 'how to put ms3d models into a bsp', gtkradiant supports ms3d, 3ds and some other model formats besides /md3.
by Shuster
Fri Apr 15, 2005 10:02 pm
Forum: Beginners Help
Topic: how come models in bsp level do not show up?
Replies: 3
Views: 275

how come models in bsp level do not show up?

Im new to irrlicht and have tried the bsp example, but how come it does not show the lamp models and other models that are compiled into a bsp? I understand Irrlicht does not have support for .md3 models, but if i were to make a small quake3 room with ms3d models instead, would it display them then?...