Cobra or silver.slade. Could either of you perhaps send me some source code showing how to load a .irr file and apply collision, I'm having a little trouble with it myself.
Hi DawsonXB360.
Here a little example (maybe I'll post here a complete source later):
...
// Create the irrBullet ...
Search found 17 matches
- Fri May 06, 2011 7:41 am
- Forum: Project Announcements
- Topic: irrBullet 0.1.8 - Bullet physics wrapper
- Replies: 454
- Views: 230728
- Mon May 02, 2011 8:05 pm
- Forum: Code Snippets
- Topic: SelectDevice Configuration Tool
- Replies: 31
- Views: 8209
- Mon May 02, 2011 5:51 pm
- Forum: Code Snippets
- Topic: SelectDevice Configuration Tool
- Replies: 31
- Views: 8209
- Sun May 01, 2011 6:53 pm
- Forum: Code Snippets
- Topic: SelectDevice Configuration Tool
- Replies: 31
- Views: 8209
- Sun May 01, 2011 5:24 pm
- Forum: Code Snippets
- Topic: SelectDevice Configuration Tool
- Replies: 31
- Views: 8209
Hi Dareltibus!Dareltibus wrote:there are already 3 similiar code snippets in there that does exactly the same.... why not spending time in something new?
So, Did I reinvented the (a) wheel ?!?!?
Something new....mmm....
Take a look at this:
http://www.youtube.com/watch?v=ScniyBdEUlE
bb
silver.slade
- Sun May 01, 2011 5:09 pm
- Forum: Code Snippets
- Topic: SelectDevice Configuration Tool
- Replies: 31
- Views: 8209
- Sun May 01, 2011 12:54 pm
- Forum: Code Snippets
- Topic: SelectDevice Configuration Tool
- Replies: 31
- Views: 8209
SelectDevice Configuration Tool
Hi all, Irrlicht users!
I've released a simple tool to manage the Irrlicht device's configuration.
The tool (at this moment it's only an header file with static function) shows an Irrlicht Interface to manage device's parameters in a visual way.
It stores and loads data to/from a text file, so it's ...
I've released a simple tool to manage the Irrlicht device's configuration.
The tool (at this moment it's only an header file with static function) shows an Irrlicht Interface to manage device's parameters in a visual way.
It stores and loads data to/from a text file, so it's ...
- Thu Apr 28, 2011 1:22 pm
- Forum: Project Announcements
- Topic: irrBullet 0.1.8 - Bullet physics wrapper
- Replies: 454
- Views: 230728
irrbullet video on win32 system and Irrlicht 1.7.2
Hi there!
Cobra, you made an eccellent work with irrbullet !!!
In these days I've compiled some examples using your irrbullet but found some problems to fit it in a win32 system and MinGW.
I had to recompile bullet 2.78 and then link irrbullet....but finally I've managed to see some....results ...
Cobra, you made an eccellent work with irrbullet !!!
In these days I've compiled some examples using your irrbullet but found some problems to fit it in a win32 system and MinGW.
I had to recompile bullet 2.78 and then link irrbullet....but finally I've managed to see some....results ...
- Wed Feb 23, 2011 11:35 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Video Lessons - Using Eclipse and Irrlicht
- Replies: 2
- Views: 2087
- Tue Feb 22, 2011 9:18 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: Video Lessons - Using Eclipse and Irrlicht
- Replies: 2
- Views: 2087
Video Lessons - Using Eclipse and Irrlicht
Hi all!
I've released 4 small videos about Eclipse and Irrlicht.
The videos are:
01 - Components
02 - Install
03 - Eclipse and workspace
04 - Eclipse and Irrlicht
Url: http://www.slade.altervista.org
In the Irrlicht section.
If you want to download them and play offline, go to the "download ...
I've released 4 small videos about Eclipse and Irrlicht.
The videos are:
01 - Components
02 - Install
03 - Eclipse and workspace
04 - Eclipse and Irrlicht
Url: http://www.slade.altervista.org
In the Irrlicht section.
If you want to download them and play offline, go to the "download ...
- Thu Jul 01, 2010 12:03 pm
- Forum: Project Announcements
- Topic: irrBullet 0.1.8 - Bullet physics wrapper
- Replies: 454
- Views: 230728
irrBullet + load .irr scene in action
Thanks for your wrapper: it's simple and clean.
Nice work.
Here you can find a little video of my experiment about irrBullet and Irrlicht.
The example code, loads an .irr scene, creates a collision management and uses irrBullet to manage the collisions with the cubes.
So, go on with it !!!
:D ...
Nice work.
Here you can find a little video of my experiment about irrBullet and Irrlicht.
The example code, loads an .irr scene, creates a collision management and uses irrBullet to manage the collisions with the cubes.
So, go on with it !!!
:D ...
- Mon Jun 21, 2010 8:19 pm
- Forum: Project Announcements
- Topic: New Irrlicht Tech Demo
- Replies: 8
- Views: 2424
- Mon Jun 21, 2010 6:51 pm
- Forum: Project Announcements
- Topic: New Irrlicht Tech Demo
- Replies: 8
- Views: 2424
New Irrlicht Tech Demo
Hi all!
We are developing a Tech Demo (really this is the first demo made by Irrlicht, it's just nothing else than experiment).
Take a look at the official URL of the project:
http://mindinbrain.altervista.org/blog/
The finished demo will have the following characteristics:
* 3D Environment ...
We are developing a Tech Demo (really this is the first demo made by Irrlicht, it's just nothing else than experiment).
Take a look at the official URL of the project:
http://mindinbrain.altervista.org/blog/
The finished demo will have the following characteristics:
* 3D Environment ...
- Mon Feb 01, 2010 1:48 pm
- Forum: Project Announcements
- Topic: Alpha Tech Demo - Spotlight
- Replies: 2
- Views: 1109
- Mon Feb 01, 2010 12:12 pm
- Forum: Project Announcements
- Topic: Alpha Tech Demo - Spotlight
- Replies: 2
- Views: 1109
Alpha Tech Demo - Spotlight
Hi guys!
8)
I'm developing a little demo game with Irrlicht Engine.
Here you can find some videos.
I use:
- Irrlicht 1.6
- Newton
- Audiere
http://www.slade.altervista.org/3d.html
Tell me what do you think about it.
This is just an earlier pre-alpha, so don't be too severe...
"Long live and ...
8)
I'm developing a little demo game with Irrlicht Engine.
Here you can find some videos.
I use:
- Irrlicht 1.6
- Newton
- Audiere
http://www.slade.altervista.org/3d.html
Tell me what do you think about it.
This is just an earlier pre-alpha, so don't be too severe...
"Long live and ...