Search found 3 matches

by vinhpq
Sat Feb 06, 2010 4:14 am
Forum: Game Programming
Topic: A bout Unicode Text in Irrlicht and Physical Engine !
Replies: 1
Views: 1514

A bout Unicode Text in Irrlicht and Physical Engine !

Hi all I am new be in Irrlicht and have some questions: 1.) Can we draw text Unicode in Irrlicht by some Unicode normal font(Times New Roman, Arial) ? 2.) What physical engine could we use in Irrlicht latest version(ver 1.7 and later) ? - I come from VietNam, I want to use Vietnamese Unicode Font to...
by vinhpq
Fri Feb 05, 2010 2:30 am
Forum: Bug reports
Topic: Bug when use Real-Time Shadow in OPEN-GL (1.6.1 to 1.7)
Replies: 3
Views: 682

Sory this problem has been found by another man

This problem has been found by one man, so I am only want irrlicht-team fix this problem for all.

Thanks !
by vinhpq
Fri Feb 05, 2010 1:37 am
Forum: Bug reports
Topic: Bug when use Real-Time Shadow in OPEN-GL (1.6.1 to 1.7)
Replies: 3
Views: 682

Bug when use Real-Time Shadow in OPEN-GL (1.6.1 to 1.7)

Hi all,
From version 1.6.1 to version 1.7 I found that when used Realtime-Shadow in OPEN GL will apear one shadow of character turn around main-character.
It shadow very small and difficul to saw.

In example (demo, specialFX(08)).

Any body help me ? It is really bug ?