The problem is, the example uses rectangular texture, like:
Not the round one like shown in the first post.
Search found 4 matches
- Mon Feb 22, 2010 10:39 pm
- Forum: Beginners Help
- Topic: another skydome texture
- Replies: 4
- Views: 4803
- Mon Feb 22, 2010 10:36 pm
- Forum: Project Announcements
- Topic: A simple, robust and extendible postprocessing class
- Replies: 144
- Views: 48136
Can't get it to work on 1.7.1. Changed dimension2di to dimension2du in: IPostProc* ppRenderer = new CRendererPostProc( smgr, dimension2du( 1024, 512 ), true, true, SColor( 255u, 100u, 101u, 140u ) ); // When setting up the effect, the parameters are: // Input, size of output, effect ID (see CEffectP...
- Sat Feb 20, 2010 7:44 pm
- Forum: Beginners Help
- Topic: Problem with picking in 1.7.1
- Replies: 4
- Views: 805
- Sat Feb 20, 2010 6:42 pm
- Forum: Beginners Help
- Topic: Problem with picking in 1.7.1
- Replies: 4
- Views: 805
Problem with picking in 1.7.1
Hi, I'm new to Irrlicht (just a few days). I've managed to do some mesh rendering, terrain and mouse/keyboard input. Now I have a problem with mouse picking. What I do is (skipped some texture code, camera and so on): Init all the stuff device=createDevice( video::EDT_DIRECT3D9, dimension2d<u32>(SCR...