Yeah I just made my own C++ wrappers around Winsock2 and then when I compile on Linux is super easy to re-compile.
Thanks for the replys!
(p.s. I don't get email notifications from this site, something messed up?)
RakNet ?
Oh and btw: Winsock is almost POSIX compatible. IIrc you have one or ...
Search found 13 matches
- Fri Sep 10, 2010 1:26 pm
- Forum: Beginners Help
- Topic: Which network library do you recommend? (Windows)
- Replies: 11
- Views: 1222
- Tue Sep 07, 2010 11:52 pm
- Forum: Beginners Help
- Topic: [Solved] Help getting getText() into System::String^
- Replies: 4
- Views: 1143
FIX
Figured it out.
std::string a = core::stringc( txtID->getText() ).c_str();
String^ s = gcnew String(a.c_str());
Works like a charm!
std::string a = core::stringc( txtID->getText() ).c_str();
String^ s = gcnew String(a.c_str());
Works like a charm!
- Tue Sep 07, 2010 10:58 pm
- Forum: Beginners Help
- Topic: [Solved] Help getting getText() into System::String^
- Replies: 4
- Views: 1143
- Tue Sep 07, 2010 10:49 pm
- Forum: Beginners Help
- Topic: [Solved] Help getting getText() into System::String^
- Replies: 4
- Views: 1143
- Tue Sep 07, 2010 8:40 pm
- Forum: Off-topic
- Topic: My first Irrlicht app,.
- Replies: 3
- Views: 925
My first Irrlicht app,.
I'm a noob I know but it's still kinda cool. (thanks NASA for the SS model)
http://www.youtube.com/watch?v=aM39IQP2Rj8
I'm still working on controls at the moments. I'm trying to build a nice 3Rd person chase camera with smooth transitions.
I felt like showing off my noobness in the 3D world. LOL
http://www.youtube.com/watch?v=aM39IQP2Rj8
I'm still working on controls at the moments. I'm trying to build a nice 3Rd person chase camera with smooth transitions.
I felt like showing off my noobness in the 3D world. LOL
- Tue Sep 07, 2010 8:12 pm
- Forum: Beginners Help
- Topic: Which network library do you recommend? (Windows)
- Replies: 11
- Views: 1222
- Tue Sep 07, 2010 8:03 pm
- Forum: Beginners Help
- Topic: [Solved] Help getting getText() into System::String^
- Replies: 4
- Views: 1143
[Solved] Help getting getText() into System::String^
I'm tired and maybe someone else can see something I'm missing.
/* This doesnt work. */
core::stringw pname =txtID->getText();
std::stringstream ss;
ss << pname.c_str() << endl;
/*
Docs for GetBytes()
http://msdn.microsoft.com/en-us/library/system.text.asciiencoding.getbytes(v=VS.71).aspx ...
/* This doesnt work. */
core::stringw pname =txtID->getText();
std::stringstream ss;
ss << pname.c_str() << endl;
/*
Docs for GetBytes()
http://msdn.microsoft.com/en-us/library/system.text.asciiencoding.getbytes(v=VS.71).aspx ...
- Tue Sep 07, 2010 7:55 pm
- Forum: Beginners Help
- Topic: Which network library do you recommend? (Windows)
- Replies: 11
- Views: 1222
Which network library do you recommend? (Windows)
I searched for "networking" and "network libraries" and came up empty.
Linux is a no-brainer as I would just use UNIX sockets and be done with it. Not to mention all the native libraries out there.
For windows, I've been looking into few various methods.
I got namespace System::Net::Sockets ...
Linux is a no-brainer as I would just use UNIX sockets and be done with it. Not to mention all the native libraries out there.
For windows, I've been looking into few various methods.
I got namespace System::Net::Sockets ...
- Mon Sep 06, 2010 3:01 pm
- Forum: Beginners Help
- Topic: Converting a smooth ChaseCamera class from XNA to Irrlicht.
- Replies: 1
- Views: 897
Converting a smooth ChaseCamera class from XNA to Irrlicht.
I'm like 95% there....
I'm not sure if I am posting this in the right section or not but I figured sense I'm a total noob I'd start here.
A few months ago I tested a ChaseCamera class for the XNA framework, and it compiled and worked well out of the box. It had some nice dampening effects as well ...
I'm not sure if I am posting this in the right section or not but I figured sense I'm a total noob I'd start here.
A few months ago I tested a ChaseCamera class for the XNA framework, and it compiled and worked well out of the box. It had some nice dampening effects as well ...
- Sat Sep 04, 2010 9:54 pm
- Forum: Beginners Help
- Topic: Default node positions.
- Replies: 5
- Views: 763
Not worried about booe. I'm used to idiots on the net. Anyway, I'm new to both C++ and 3D stuf and just wanted to make sure I understood the API.
On that note. I built a small class (using the Cockput code) based on code I found around here. I also added some logic to determine which direction you ...
On that note. I built a small class (using the Cockput code) based on code I found around here. I also added some logic to determine which direction you ...
- Thu Sep 02, 2010 2:37 pm
- Forum: Beginners Help
- Topic: Default node positions.
- Replies: 5
- Views: 763
Default node positions.
Hello all!
I've been doing a lot of reading on the API. I'm picking things up well but I wanted to make sure I understood some default settings when adding nodes.
Am I correct when I say that addAnimatedMeshSceneNode( mesh ) creates a node, unless specified, at a default position of vector3d(0,0,0 ...
I've been doing a lot of reading on the API. I'm picking things up well but I wanted to make sure I understood some default settings when adding nodes.
Am I correct when I say that addAnimatedMeshSceneNode( mesh ) creates a node, unless specified, at a default position of vector3d(0,0,0 ...
- Fri Feb 19, 2010 6:06 pm
- Forum: Code Snippets
- Topic: 3rd person camera #3,267 (C&C needed for newbie)
- Replies: 26
- Views: 19413
- Fri Feb 19, 2010 5:09 pm
- Forum: Beginners Help
- Topic: Camera Help
- Replies: 5
- Views: 557