That's one of my favorite games of all time... I wish someone would make a sequel.
Search found 271 matches
- Fri Jun 25, 2004 8:05 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Anyone making anything similar to Oni?
- Replies: 9
- Views: 2439
- Thu Jun 03, 2004 4:05 pm
- Forum: Beginners Help
- Topic: Intersection between two line3ds
- Replies: 10
- Views: 2477
- Sun Mar 21, 2004 9:08 pm
- Forum: Off-topic
- Topic: Anyone interested in an Audiere wrapper class?
- Replies: 3
- Views: 2067
- Tue Feb 24, 2004 5:02 pm
- Forum: Beginners Help
- Topic: DevC++ / VC6 :: WinMain() Hell?
- Replies: 18
- Views: 4068
- Mon Feb 23, 2004 7:27 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Zip File reading
- Replies: 2
- Views: 1559
thx 4 the reply Niko, I got the .zip file specifications from http://www.pkware.com/products/enterpri ... ote.html#2 and I'm just writing my own zip file reader now. It's working out good so I'm not even gonna bother with zlib anymore (I don't need compression anyway).
- Mon Feb 23, 2004 7:23 pm
- Forum: Beginners Help
- Topic: DevC++ / VC6 :: WinMain() Hell?
- Replies: 18
- Views: 4068
- Sat Feb 21, 2004 3:02 pm
- Forum: Advanced Help
- Topic: remove the camera scene node
- Replies: 4
- Views: 1545
Code: Select all
Camera = smgr->getActiveCamera();
if (Camera){
smgr->setActiveCamera(0);
Camera->remove();
}
- Fri Feb 20, 2004 9:22 pm
- Forum: Beginners Help
- Topic: Fps camera node
- Replies: 3
- Views: 966
I think what you're looking for is this?... If you just go into the animate function that Niko mentioned and find this code:
if (cursorpos.X < 0.49f || cursorpos.X > 0.51f ||
cursorpos.Y < 0.49f || cursorpos.Y > 0.51f){
You can make it much more precise and less "jumpy" by changing the precision ...
if (cursorpos.X < 0.49f || cursorpos.X > 0.51f ||
cursorpos.Y < 0.49f || cursorpos.Y > 0.51f){
You can make it much more precise and less "jumpy" by changing the precision ...
- Fri Feb 20, 2004 9:18 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Zip File reading
- Replies: 2
- Views: 1559
Zip File reading
This is for Niko or anyone else who has an idea...
I'm working on a small project to read files stored (uncompressed) in a .zip file and I need to rewrite all of the stdio functions to work on the files in the .zip file. I've been studying zlib but it's not working out. I can easily open the zip ...
I'm working on a small project to read files stored (uncompressed) in a .zip file and I need to rewrite all of the stdio functions to work on the files in the .zip file. I've been studying zlib but it's not working out. I can easily open the zip ...
- Thu Feb 19, 2004 2:31 pm
- Forum: Off-topic
- Topic: Opportunities in China
- Replies: 2
- Views: 1757
- Wed Feb 18, 2004 10:09 pm
- Forum: Off-topic
- Topic: east coast studios
- Replies: 12
- Views: 3326
- Wed Feb 18, 2004 2:05 am
- Forum: Open Discussion and Dev Announcements
- Topic: Quaternions?
- Replies: 18
- Views: 6478