Search found 12 matches

by mdeininger
Mon Mar 08, 2010 2:17 pm
Forum: Bug reports
Topic: [fixed]Bogus comparisons?
Replies: 2
Views: 647

awesome, thanks :)
by mdeininger
Mon Mar 08, 2010 12:20 pm
Forum: Code Snippets
Topic: Borland Project Files and Precompiled DLLs/LIBs for 1.7.1
Replies: 13
Views: 3267

thanks cutealien, that sounds great! I'll try to compile the svn version sometime during the week with the borland we're using (5.82), see if that still checks out (borland's got a thing for breaking stuff between releases...). i'm not even sure why i had to use that namespace hack, i think it was s...
by mdeininger
Fri Mar 05, 2010 5:14 pm
Forum: Bug reports
Topic: [fixed]Bogus comparisons?
Replies: 2
Views: 647

[fixed]Bogus comparisons?

Hey all, I was going through some other things and noticed a few weird comparisons in some of the inline methods in the irrlicht headers. In particular, my compiler is complaining about signed/unsigned comparison (also float vs. integer comparisons). In particular: SColor.h: inline void SColorHSL::f...
by mdeininger
Tue Mar 02, 2010 5:30 pm
Forum: Advanced Help
Topic: Console Window not closeable, and no process attached
Replies: 13
Views: 2700

not sure if this is gonna help in any way, but i've seen this happen a lot with borland and console applications as well. occasionally when i try to stop/kill the process in borland, poop goes wonkers all over the place.

seems to only be related to console windows as well. (using windows xp here)
by mdeininger
Tue Mar 02, 2010 4:59 pm
Forum: Advanced Help
Topic: Standby mode issues | [WAS:] "Cleaning up properly"
Replies: 6
Views: 609

Something else my colleague noticed: when the computer goes into standby mode, and irrlicht is in Direct3D or OpenGL mode (Windows XP machine), the output "vanishes" and the next action to manipulate it all will create woeful exceptions. This only appears to happen when irrlicht is getting...
by mdeininger
Tue Mar 02, 2010 1:49 pm
Forum: Advanced Help
Topic: Standby mode issues | [WAS:] "Cleaning up properly"
Replies: 6
Views: 609

well, as i said i had tried that... i tried it again but it didn't seem to fly either :S. btw, the animator already had this: anim->drop(); or did i misunderstand that and i have to drop it again? what did help was doing this: if (sky) { sky->remove(); sky = NULL; } if (terrain) { terrain->remove();...
by mdeininger
Mon Mar 01, 2010 5:16 pm
Forum: Advanced Help
Topic: Standby mode issues | [WAS:] "Cleaning up properly"
Replies: 6
Views: 609

it seems that, upon even closer inspection, omitting the loadHeightMap() seems to cut the memory loss by roughly 90%... this is kind of weird alright... i suppose not many people would be using that function a lot though, so i'll dig into there and see if i can come up with something. (doesnt seem t...
by mdeininger
Mon Mar 01, 2010 4:48 pm
Forum: Advanced Help
Topic: Standby mode issues | [WAS:] "Cleaning up properly"
Replies: 6
Views: 609

It's not that I really understand your multithreading thing or that I actually have experience, neither with your multithreading nor much with the engines inner workings, BUT: http://irrlicht.sourceforge.net/docu/classirr_1_1_i_reference_counted.html When you create an object in the Irrlicht engine...
by mdeininger
Mon Mar 01, 2010 3:10 pm
Forum: Advanced Help
Topic: Standby mode issues | [WAS:] "Cleaning up properly"
Replies: 6
Views: 609

Standby mode issues | [WAS:] "Cleaning up properly"

Hello all, I'm having a bit of a problem at the moment regarding irrlicht and its memory use... or probably my understanding of it. I'm using a separate Thread in an application that will summarise a simple graph using the terrain mesh and associated height maps. The code basically boils down to thi...
by mdeininger
Mon Mar 01, 2010 10:30 am
Forum: Code Snippets
Topic: Borland Project Files and Precompiled DLLs/LIBs for 1.7.1
Replies: 13
Views: 3267

hmm, but those are merely free trials and not the whole deal... they used to have the 2006 version stripped of most features available as a free download/non-trial version. and the 5.5 version on the same page is rather old and iirc only encompasses the command line tools. shame about that... hybrid...
by mdeininger
Thu Feb 25, 2010 10:22 am
Forum: Code Snippets
Topic: Borland Project Files and Precompiled DLLs/LIBs for 1.7.1
Replies: 13
Views: 3267

Hey there, Yes, from what I can remember, the most prevalent problem was that with bcc expressions of this form: function/constructor-expression (cond ? a : b, c, d); are seen as ambiguous and generally produce compiler errors. In theory, it could mean either of these: function/constructor-expressio...
by mdeininger
Tue Feb 23, 2010 12:57 pm
Forum: Code Snippets
Topic: Borland Project Files and Precompiled DLLs/LIBs for 1.7.1
Replies: 13
Views: 3267

Borland Project Files and Precompiled DLLs/LIBs for 1.7.1

Hey all, just regging up to drop off a bit of goodness for y'all borland users: http://kyuba.org/~mdeininger/irrlicht/ the .patch is a unified diff between the original 1.7.1 zip and what i had to do to get it working including the project file, and the .tar.bz2 is the complete distribution zip + bo...