Search found 4 matches

by billwillman
Tue Mar 30, 2010 11:25 pm
Forum: Project Announcements
Topic: IrrDelphi
Replies: 8
Views: 5266

this is Pragram's Screen Picture

Image
by billwillman
Tue Mar 30, 2010 5:48 am
Forum: Project Announcements
Topic: IrrDelphi
Replies: 8
Views: 5266

Yes, I rewrite Irrlitch in Delphi. it can run.
Now, it support

Mesh: MD2, MD3, 3DS.

Node: CubeSceneNode, BillBoardSceneNode, CameraSceneNode, SphereSceneNode, LightSceneNode, MeshSceneNode, EmptySceneNode

Animate: SceneNodeAnimatorCameraMaya, SceneNodeAnimatorDelete,
SceneNodeAnimatorFlyCircle ...
by billwillman
Thu Mar 18, 2010 12:21 am
Forum: Project Announcements
Topic: IrrDelphi
Replies: 8
Views: 5266

hybrid, yes, i want to change Irrlicht C++ Source to Delphi Source.
by billwillman
Fri Mar 12, 2010 1:49 pm
Forum: Project Announcements
Topic: IrrDelphi
Replies: 8
Views: 5266

IrrDelphi

Thinks to Irrlicht,I wil rebuild Irrlicht in Delphi, Now rebuild 30%

Simple Code like this:

FDevice := createDevice(EDT_DIRECT3D9, Point(ClientWidth, ClientHeight), Handle, 16,
false, true, false, nil);
with FDevice.getSceneManager.addCameraSceneNodeMaya(nil, -100, 100, 100) do
begin
Position ...