Hi Andre,
Full source of your alpha version is broken when I extract it. Could you upload other package?
Thank you.
Search found 10 matches
- Sun Oct 24, 2010 3:50 am
- Forum: Project Announcements
- Topic: IrrRPG Builder
- Replies: 52
- Views: 28638
- Sat Jun 26, 2010 6:29 am
- Forum: Bug reports
- Topic: XML Writer/Reader
- Replies: 5
- Views: 1813
- Fri Jun 25, 2010 2:12 pm
- Forum: Bug reports
- Topic: XML Writer/Reader
- Replies: 5
- Views: 1813
- Tue Apr 20, 2010 3:10 pm
- Forum: Code Snippets
- Topic: Attach weapons to bones (X & ms3d) -code snippet-
- Replies: 14
- Views: 13321
- Wed Apr 14, 2010 9:48 am
- Forum: Code Snippets
- Topic: Attach weapons to bones (X & ms3d) -code snippet-
- Replies: 14
- Views: 13321
- Tue Apr 13, 2010 8:08 am
- Forum: Code Snippets
- Topic: Attach weapons to bones (X & ms3d) -code snippet-
- Replies: 14
- Views: 13321
Hi, Currently, I using Irrlicth 1.7 to attach sword into character. But I got some problem. The sword does not really attach to right position of right hand. Anyone please help and explain for me. Thank you Here is my code: scene::IAnimatedMesh* sword_mesh = (scene::IAnimatedMesh*)smgr->getMesh(&quo...
- Tue Mar 30, 2010 3:37 pm
- Forum: Beginners Help
- Topic: A plane node?
- Replies: 9
- Views: 1651
I tried hill plane mesh, it's a good idea for me. I did as guide in tutorial about special FX using addMeshSceneNode instead of addWaterSurfaceSceneNode, and got ugly render, plane was not rendered well. I don't know why? My purpose is creating a plane mesh and then changing color of some tiles when...
- Mon Mar 22, 2010 1:22 pm
- Forum: Beginners Help
- Topic: A plane node?
- Replies: 9
- Views: 1651
- Thu Mar 18, 2010 2:10 pm
- Forum: Beginners Help
- Topic: How to change texture on some squares of terrain?
- Replies: 3
- Views: 430
- Wed Mar 17, 2010 3:53 pm
- Forum: Beginners Help
- Topic: How to change texture on some squares of terrain?
- Replies: 3
- Views: 430
How to change texture on some squares of terrain?
I have a terrain created by irrEdit, I want to apply new texture on some polygons of this terrain. It similars with creating zone function in SimCity, when you drag your mouse, texture or color of squares changes. How can I do that?