Search found 5 matches

by dircooles
Tue Apr 27, 2010 8:37 am
Forum: Beginners Help
Topic: ColorMask, beginScene() and background color
Replies: 4
Views: 534

ahh, that's it! thanks, hybrid!
by dircooles
Thu Apr 22, 2010 8:10 am
Forum: Beginners Help
Topic: ColorMask, beginScene() and background color
Replies: 4
Views: 534

hi Lonesome Ducky, thanks for your reply! of course you are right, but why does the color mask not affect the backbuffer's clear color? i know, this not the case in opengl either, but if it affected the clear color, the back buffer should have been cleared using (128, 0, 0) and no disturbing blue an...
by dircooles
Wed Apr 21, 2010 2:13 pm
Forum: Beginners Help
Topic: ColorMask, beginScene() and background color
Replies: 4
Views: 534

ColorMask, beginScene() and background color

hi everyone, i'm confused by the behaviour of ColorMask and the background color provided with IVideoDriver::beginScene(): when i use color mask in the driver's OverrideMaterial and clear the backbuffer using a gray color (e.g (255, 128, 128, 128)) the scene is not entirely rendered in red, as i exp...
by dircooles
Mon Apr 19, 2010 7:08 am
Forum: Advanced Help
Topic: GLSL 1.4 and vertex attributes
Replies: 5
Views: 2164

hi, thanks for your replies and hints. the reason why i have not already started implementing GLSL 1.4 support myself is because i would not like to create my own "branch" (in svn terms) of irrlicht, for i am quite sure that there will be some official and useful updates in irrlicht, which...
by dircooles
Fri Apr 16, 2010 9:36 am
Forum: Advanced Help
Topic: GLSL 1.4 and vertex attributes
Replies: 5
Views: 2164

GLSL 1.4 and vertex attributes

hi everyone, i'm currently getting familar with irrlicht, but i still wonder whether or how irrlicht might support GLSL 1.4 or 1.5 (without compatibility mode). my problem is, that i need to employ sampler2DArray and other features only available in GLSL versions > 1.2. and in pure GLSL 1.4 for inst...