Search found 5 matches
- Tue Apr 27, 2010 8:37 am
- Forum: Beginners Help
- Topic: ColorMask, beginScene() and background color
- Replies: 4
- Views: 534
- Thu Apr 22, 2010 8:10 am
- Forum: Beginners Help
- Topic: ColorMask, beginScene() and background color
- Replies: 4
- Views: 534
hi Lonesome Ducky, thanks for your reply! of course you are right, but why does the color mask not affect the backbuffer's clear color? i know, this not the case in opengl either, but if it affected the clear color, the back buffer should have been cleared using (128, 0, 0) and no disturbing blue an...
- Wed Apr 21, 2010 2:13 pm
- Forum: Beginners Help
- Topic: ColorMask, beginScene() and background color
- Replies: 4
- Views: 534
ColorMask, beginScene() and background color
hi everyone, i'm confused by the behaviour of ColorMask and the background color provided with IVideoDriver::beginScene(): when i use color mask in the driver's OverrideMaterial and clear the backbuffer using a gray color (e.g (255, 128, 128, 128)) the scene is not entirely rendered in red, as i exp...
- Mon Apr 19, 2010 7:08 am
- Forum: Advanced Help
- Topic: GLSL 1.4 and vertex attributes
- Replies: 5
- Views: 2164
- Fri Apr 16, 2010 9:36 am
- Forum: Advanced Help
- Topic: GLSL 1.4 and vertex attributes
- Replies: 5
- Views: 2164
GLSL 1.4 and vertex attributes
hi everyone, i'm currently getting familar with irrlicht, but i still wonder whether or how irrlicht might support GLSL 1.4 or 1.5 (without compatibility mode). my problem is, that i need to employ sampler2DArray and other features only available in GLSL versions > 1.2. and in pure GLSL 1.4 for inst...