Search found 11 matches
- Sun May 02, 2010 1:16 pm
- Forum: Beginners Help
- Topic: a sunshine effect
- Replies: 2
- Views: 440
- Sun May 02, 2010 1:10 pm
- Forum: Beginners Help
- Topic: rerun a closed device
- Replies: 3
- Views: 376
rerun a closed device
I have two devices.First,device-One runs,and then it closes and device-Two runs. But now, I need to close the device-Two and rerun the device-One. How to accomplish it?
- Fri Apr 30, 2010 2:39 pm
- Forum: Beginners Help
- Topic: a sunshine effect
- Replies: 2
- Views: 440
a sunshine effect
How to create a sunshine effect. I means there is a light scene node fly around a map as the sun flies around the earth. There is shadow on the map. Furthermore, it'll be better if can adjust the brightness of the light scene node manually.
- Fri Apr 23, 2010 8:28 am
- Forum: Game Programming
- Topic: Planning Your Game
- Replies: 5
- Views: 4178
- Fri Apr 09, 2010 11:37 am
- Forum: Beginners Help
- Topic: how to create a user-defined engine
- Replies: 3
- Views: 426
- Wed Apr 07, 2010 7:41 am
- Forum: Beginners Help
- Topic: how to create a user-defined engine
- Replies: 3
- Views: 426
how to create a user-defined engine
first,the user can see a gui interface.Then the user selects the parameters of irrlicht engine. Finally, the specified engine is created and rendered.
I created a device = 0 ,and use it to create a gui interface such as
Device->getGUIEnvironment()->addButton ( parameters ).
But there is always an ...
I created a device = 0 ,and use it to create a gui interface such as
Device->getGUIEnvironment()->addButton ( parameters ).
But there is always an ...
- Tue Apr 06, 2010 6:20 am
- Forum: Beginners Help
- Topic: why the SKeyMap take no effects?
- Replies: 3
- Views: 430
- Tue Apr 06, 2010 2:12 am
- Forum: Beginners Help
- Topic: why the SKeyMap take no effects?
- Replies: 3
- Views: 430
- Mon Apr 05, 2010 3:53 am
- Forum: Beginners Help
- Topic: how to change the parameter of a irrlichtdevice
- Replies: 2
- Views: 486
- Mon Apr 05, 2010 3:48 am
- Forum: Beginners Help
- Topic: why the SKeyMap take no effects?
- Replies: 3
- Views: 430
why the SKeyMap take no effects?
I announce a inherited onevent and create a FPS camera.
keymap[4].Action = irr::EKA_MOVE_FORWARD;
keymap[4].KeyCode = irr::KEY_UP;
keymap[6].Action = irr::EKA_STRAFE_LEFT;
keymap[6].KeyCode = irr::KEY_LEFT;
keymap[8].Action = irr::EKA_JUMP_UP;
keymap[8].KeyCode = irr::KEY_SPACE;
mygame ...
keymap[4].Action = irr::EKA_MOVE_FORWARD;
keymap[4].KeyCode = irr::KEY_UP;
keymap[6].Action = irr::EKA_STRAFE_LEFT;
keymap[6].KeyCode = irr::KEY_LEFT;
keymap[8].Action = irr::EKA_JUMP_UP;
keymap[8].KeyCode = irr::KEY_SPACE;
mygame ...
- Wed Mar 31, 2010 9:44 am
- Forum: Beginners Help
- Topic: how to change the parameter of a irrlichtdevice
- Replies: 2
- Views: 486
how to change the parameter of a irrlichtdevice
I want to change the drivertype of a device according to the user's option.
class GameDate{
....
irr::irrlichtDevice* deviceEx;
....
}
....
GameData game;
....
game.deviceEx = irr::createDevice(DeviceParameter);
but after created , I don't know how to change the drivertype.
how to reset ...
class GameDate{
....
irr::irrlichtDevice* deviceEx;
....
}
....
GameData game;
....
game.deviceEx = irr::createDevice(DeviceParameter);
but after created , I don't know how to change the drivertype.
how to reset ...