Search found 7 matches

by YanivP
Mon Apr 05, 2010 6:06 pm
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 173171

ellis do you think this could be used for simple low texture scenes (for example, 10 or so boxes floating in mid air)? Or will that be too slow?
by YanivP
Sun Apr 04, 2010 2:59 pm
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 173171

by YanivP
Sun Apr 04, 2010 12:42 am
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 173171

Murlo the examples can be found in app-android.cpp
On the bottom of the file just uncomment the demo you want to activate accordingly.

Code: Select all

void nativeDrawIteration()
{
    //nativeDrawIterationSydney();
    //nativeDrawIterationQuake();
    //nativeDrawIterationIrr();
}
by YanivP
Sat Apr 03, 2010 3:57 pm
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 173171

Eureka! After reading the "adb logcat" output (very useful tool!) I finally realized what was going on. The source was looking for the assets in /sdcard/Irrlicht/*.* instead of the sample APK /sdcard/*.* ... So the failure to load mesh caused the engine to crash. So irrlicht is running on ...
by YanivP
Sat Apr 03, 2010 3:03 pm
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 173171

I'm still trying to work out what's going on in the source. I managed to successfully run Irrlicht-debug.apk and Irrlicht-Quake3.apk that I downloaded from http://www.scigems.org/downloads/ . So at least I know the emulator can run Irrlicht and that I got the files on the SD card right. After readin...
by YanivP
Thu Apr 01, 2010 12:21 pm
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 173171

I was able to run the quake demo apk. But I want to be able to compile that myself. Hmm... Where are the example sources? All I see is IrrlichtGLView.java, IrrlichtTest.java, Utils.java (other than the CPP sources which were compiled under the NDK) Am I missed something? (I don't own an android devi...
by YanivP
Thu Apr 01, 2010 10:18 am
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 173171

Hi, I'm new to this forum (and to Irrlictht) but I'm very interested in your Android port. I'm planning to use it for a game that I'm currently designing. I managed to compile everything from the master repository on gitorious. Slytron's instructions were very helpful! One thing that I'm currently n...