Search found 7 matches
- Mon Apr 05, 2010 6:06 pm
- Forum: Project Announcements
- Topic: Android Port
- Replies: 383
- Views: 173171
- Sun Apr 04, 2010 2:59 pm
- Forum: Project Announcements
- Topic: Android Port
- Replies: 383
- Views: 173171
- Sun Apr 04, 2010 12:42 am
- Forum: Project Announcements
- Topic: Android Port
- Replies: 383
- Views: 173171
Murlo the examples can be found in app-android.cpp
On the bottom of the file just uncomment the demo you want to activate accordingly.
On the bottom of the file just uncomment the demo you want to activate accordingly.
Code: Select all
void nativeDrawIteration()
{
//nativeDrawIterationSydney();
//nativeDrawIterationQuake();
//nativeDrawIterationIrr();
}
- Sat Apr 03, 2010 3:57 pm
- Forum: Project Announcements
- Topic: Android Port
- Replies: 383
- Views: 173171
- Sat Apr 03, 2010 3:03 pm
- Forum: Project Announcements
- Topic: Android Port
- Replies: 383
- Views: 173171
I'm still trying to work out what's going on in the source. I managed to successfully run Irrlicht-debug.apk and Irrlicht-Quake3.apk that I downloaded from http://www.scigems.org/downloads/ . So at least I know the emulator can run Irrlicht and that I got the files on the SD card right. After readin...
- Thu Apr 01, 2010 12:21 pm
- Forum: Project Announcements
- Topic: Android Port
- Replies: 383
- Views: 173171
I was able to run the quake demo apk. But I want to be able to compile that myself. Hmm... Where are the example sources? All I see is IrrlichtGLView.java, IrrlichtTest.java, Utils.java (other than the CPP sources which were compiled under the NDK) Am I missed something? (I don't own an android devi...
- Thu Apr 01, 2010 10:18 am
- Forum: Project Announcements
- Topic: Android Port
- Replies: 383
- Views: 173171
Hi, I'm new to this forum (and to Irrlictht) but I'm very interested in your Android port. I'm planning to use it for a game that I'm currently designing. I managed to compile everything from the master repository on gitorious. Slytron's instructions were very helpful! One thing that I'm currently n...