Great, Awesome, Bravissimo!
Saves alot of time if you are making games :).
Read many great things there (Spark Particle engine is one that i like alot).
But im suprised why you havent putten in the Bullet Physics engine?
There is two wrappers atm, Both works good.
There is also another good physics ...
Search found 6 matches
- Thu Feb 03, 2011 4:16 pm
- Forum: Project Announcements
- Topic: IrrSolid 0.1.2 (+physics +tutorial+SDL+OpenGL)
- Replies: 17
- Views: 10426
- Sun Apr 04, 2010 7:23 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Some Questions about the latest engine.
- Replies: 10
- Views: 2602
- Sat Apr 03, 2010 10:40 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Some Questions about the latest engine.
- Replies: 10
- Views: 2602
- Fri Apr 02, 2010 10:54 am
- Forum: Open Discussion and Dev Announcements
- Topic: Some Questions about the latest engine.
- Replies: 10
- Views: 2602
- Thu Apr 01, 2010 10:50 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Some Questions about the latest engine.
- Replies: 10
- Views: 2602
- Thu Apr 01, 2010 8:58 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Some Questions about the latest engine.
- Replies: 10
- Views: 2602
Some Questions about the latest engine.
I was wondering if Irrlicht could somehow render 3d objects that are sended with packages from an server for example.
So it uses that information to render with the information from the servers.
And also what the maximum amount triangles that the engine can render with fluid motion. (lets say that ...
So it uses that information to render with the information from the servers.
And also what the maximum amount triangles that the engine can render with fluid motion. (lets say that ...