Thank you Hibryd for reply. You are right: output show only one layer (If I remove from code detail layer, I see the same texture in terrain).
I found another strange problem. If in scene I add only the terrain (without Skybox or other mesh object) I see detailed texture in terrain. If I add only ...
Search found 3 matches
- Mon Apr 05, 2010 11:10 am
- Forum: Beginners Help
- Topic: Problem with Linux/OpenGL
- Replies: 5
- Views: 587
- Sun Apr 04, 2010 2:48 pm
- Forum: Beginners Help
- Topic: Problem with Linux/OpenGL
- Replies: 5
- Views: 587
Re: Problem with Linux/OpenGL
Try to disable Compiz.
Thank you RandomMesh. Now border is visible correctly :D
Now I have the problem in texture in terrain. Problem is visible here:
http://img6.imageshack.us/img6/3571/screen2fw.png
At top is visible terrain showed from Linux machine with OpenGL. At bottom it's showed ...
Thank you RandomMesh. Now border is visible correctly :D
Now I have the problem in texture in terrain. Problem is visible here:
http://img6.imageshack.us/img6/3571/screen2fw.png
At top is visible terrain showed from Linux machine with OpenGL. At bottom it's showed ...
- Sun Apr 04, 2010 2:25 pm
- Forum: Beginners Help
- Topic: Problem with Linux/OpenGL
- Replies: 5
- Views: 587
Problem with Linux/OpenGL
Hi
I am a beginner in irrlicht world and I use Linux/Debian to write and test my first code in c++ with Irrlicht engine. But I have encountered a small problem in my machine with Linux. If I execute all example and I choose OpenGL, window is showed without border - see this image:
http://yfrog.com ...
I am a beginner in irrlicht world and I use Linux/Debian to write and test my first code in c++ with Irrlicht engine. But I have encountered a small problem in my machine with Linux. If I execute all example and I choose OpenGL, window is showed without border - see this image:
http://yfrog.com ...