Search found 11 matches

by ericthered
Tue Jul 13, 2010 10:18 pm
Forum: Beginners Help
Topic: openSUSE "Could not open file of texture..."
Replies: 13
Views: 3095

Do you start your apps by clickin on them, or from the command line? Originally I tried clicking, but that only worked for 01.HelloWorld. So I resorted to deleting the executables and executing 'make' in each folder again. After that, I used the command line to run the examples, and they all worked...
by ericthered
Tue Jul 13, 2010 1:46 am
Forum: Beginners Help
Topic: openSUSE "Could not open file of texture..."
Replies: 13
Views: 3095

did u try using sudo to launch the examples. i'm nearly sure this happened to me once and for some reason normal user privileges would not allow the app to load resources. i could be entirely wrong though Hm. So it could be as simple as "sudo su" in the command terminal... I'll give it a ...
by ericthered
Mon Jul 12, 2010 10:49 pm
Forum: Beginners Help
Topic: openSUSE "Could not open file of texture..."
Replies: 13
Views: 3095

So, here's my progress so far... I downloaded the SDK to my Ubuntu installation, and got the same problems (which never happened before 10.04...). I used the 'make' command to build the HelloWorld example, and it worked flawlessly. I did the same with all the other examples, but none worked. I loade...
by ericthered
Sat Jul 10, 2010 7:43 pm
Forum: Beginners Help
Topic: openSUSE "Could not open file of texture..."
Replies: 13
Views: 3095

Sorry to bump, but this is starting to bug me. All irrlicht .rpm's have been removed and the "clean" 1.7 SDK is in my home folder. Engine compiles perfectly, C::B is set up for Linux, but nothing from the /media folder can be loaded. I have used Ubuntu in the past and have not experienced ...
by ericthered
Thu Jul 08, 2010 8:12 pm
Forum: Beginners Help
Topic: openSUSE "Could not open file of texture..."
Replies: 13
Views: 3095

I fetched a libpng .rpm and the engine compiled correctly, however, the problem remains. I will continue to tinker with it...
by ericthered
Thu Jul 08, 2010 4:41 pm
Forum: Beginners Help
Topic: openSUSE "Could not open file of texture..."
Replies: 13
Views: 3095

I think I found the issue. I just tried to recompile the irrlicht engine and ecountered several errors: CImageLoaderPNG.cpp:13:58: error: libpng/png.h: No such file or directory CImageLoaderPNG.cpp:28: error: variable or field ‘png_cpexcept_error’ declared void CImageLoaderPNG.cpp:28: error: ‘png_st...
by ericthered
Thu Jul 08, 2010 12:00 am
Forum: Beginners Help
Topic: openSUSE "Could not open file of texture..."
Replies: 13
Views: 3095

hybrid wrote:Did you download the SDK from the Irrlicht website, or do you use some rpm?
Both. I trust removing some .rpm's may be in order...?

I moved the offending media folder to /home in order to simplify the absolute directory in the code, but the textures/models/fonts still cannot be loaded. :shock:
by ericthered
Wed Jul 07, 2010 6:55 pm
Forum: Beginners Help
Topic: openSUSE "Could not open file of texture..."
Replies: 13
Views: 3095

openSUSE "Could not open file of texture..."

Hello, I am trying to get irrlicht up and running on Linux. Specifically, openSUSE 11.2. Everything compiles/builds just fine so far using Code::Blocks except for when it comes to loading textures and models. For example, 01. HelloWorld compiles and builds with no errors, but running it is unfruitfu...
by ericthered
Thu May 06, 2010 2:03 am
Forum: Beginners Help
Topic: Galaxy generation
Replies: 5
Views: 622

Re: Galaxy generation

Here 's a similar project. Maybe you can get some ideas. Thank you. :) I think it would be good for me to go into more detail about what sort of universe I want to generate. There needs to be some "guidelines" in place to get this thing put together. Here are a few to start: -Planets and ...
by ericthered
Wed May 05, 2010 11:30 pm
Forum: Beginners Help
Topic: Galaxy generation
Replies: 5
Views: 622

Galaxy generation

Hello everyone. I am new to irrlicht, but I am already contemplating its many uses. :) I've decided to begin a little hobby project. My long-term goal is to create a space simulator. None of the trade-and-shoot stuff, though; the main goal will be exploration and charting a large galaxy. If you've p...
by ericthered
Mon Apr 05, 2010 3:38 pm
Forum: Beginners Help
Topic: Error when using C::B irrlicht wizard
Replies: 2
Views: 370

Error when using C::B irrlicht wizard

I'm running the latest Code::Blocks on Ubuntu. I run the irrlicht project wizard, and when I get to the step where I enter irrlicht's path, I get this error: The path you entered seems valid, but this wizard can't locate the following Irrlicht's include file: irrlicht.h in it. Almighty Google tells ...