Search found 4 matches

by woodruff
Wed Dec 10, 2003 6:35 pm
Forum: Beginners Help
Topic: Level editor
Replies: 7
Views: 1456

irrlicht is "just" your engine.. you have to use external level-editors (like 3dstudio, milkshape, ...)
by woodruff
Tue Dec 09, 2003 2:56 pm
Forum: Beginners Help
Topic: total newbie -> move various nodes question
Replies: 4
Views: 874

ok, I found it:

i replaced all "node" in the create function with m_pNode and now it works!

STUPID ME!
by woodruff
Tue Dec 09, 2003 2:45 pm
Forum: Beginners Help
Topic: total newbie -> move various nodes question
Replies: 4
Views: 874

thank you for your reply!

I tried m_pNode->setPosition(vector3df(m_X,m_Y,m_Z)); but with this line the programm crashes!
this is the constructor and the create memberfunction:


CObject::CObject()
{
m_pNode=NULL;
}

void CObject::create(float x, float y, float z, IAnimatedMeshSceneNode *node ...
by woodruff
Tue Dec 09, 2003 1:19 pm
Forum: Beginners Help
Topic: total newbie -> move various nodes question
Replies: 4
Views: 874

total newbie -> move various nodes question

okay, i wrote a class called CObjects:


class CObject
{
private:
float m_X, m_Y, m_Z; // die position
float m_Xspeed, m_Yspeed; // die geschwindigkeit
IAnimatedMeshSceneNode *m_pNode;

public:
CObject();
void create(float x, float y, float z, IAnimatedMeshSceneNode *node);
void accelerate ...