Search found 4 matches
- Wed Dec 10, 2003 6:35 pm
- Forum: Beginners Help
- Topic: Level editor
- Replies: 7
- Views: 1086
- Tue Dec 09, 2003 2:56 pm
- Forum: Beginners Help
- Topic: total newbie -> move various nodes question
- Replies: 4
- Views: 656
- Tue Dec 09, 2003 2:45 pm
- Forum: Beginners Help
- Topic: total newbie -> move various nodes question
- Replies: 4
- Views: 656
thank you for your reply! I tried m_pNode->setPosition(vector3df(m_X,m_Y,m_Z)); but with this line the programm crashes! this is the constructor and the create memberfunction: CObject::CObject() { m_pNode=NULL; } void CObject::create(float x, float y, float z, IAnimatedMeshSceneNode *node) { IVideoD...
- Tue Dec 09, 2003 1:19 pm
- Forum: Beginners Help
- Topic: total newbie -> move various nodes question
- Replies: 4
- Views: 656
total newbie -> move various nodes question
okay, i wrote a class called CObjects: class CObject { private: float m_X, m_Y, m_Z; // die position float m_Xspeed, m_Yspeed; // die geschwindigkeit IAnimatedMeshSceneNode *m_pNode; public: CObject(); void create(float x, float y, float z, IAnimatedMeshSceneNode *node); void accelerate(float xdelta...