Thanks. It is about creating a custom scene node. So, I can't simply add my texture to scenenode to get rendered it ?Virion wrote:http://irrlicht.sourceforge.net/docu/example003.html
Search found 3 matches
- Sat Apr 24, 2010 4:14 am
- Forum: Beginners Help
- Topic: Draw a 2D image with a depth
- Replies: 6
- Views: 523
- Sat Apr 24, 2010 3:26 am
- Forum: Beginners Help
- Topic: Draw a 2D image with a depth
- Replies: 6
- Views: 523
Draw a 2D image with a depth
What you should do is encapsulate what you draw into scenenodes, Irrlicht automatically orders those by depth, regardless of what order you create them in. Thank you. How to use addSceneNode() ? It returns me NULL. And Scenenodes are ordered (z) by IrrLicht, not by OpenGL. Isn't it ? You can do a l...
- Fri Apr 23, 2010 5:40 pm
- Forum: Beginners Help
- Topic: Draw a 2D image with a depth
- Replies: 6
- Views: 523
Draw a 2D image with a depth
Hi all! I need to order the 2d images regardless the order of they drawing. So, Can anyone please tell me how to draw 2d images with a depth. I did it with pure OpenGL, but I started to port that code into IrrLicht. Now I can't find a way to do it. :roll: I'm talking about something like this, glBeg...