Search found 5 matches

by shine5128
Sun May 23, 2010 10:44 am
Forum: Bug reports
Topic: [fixed]CIrrMeshWriter or CIrrMeshFileLoader bug.
Replies: 1
Views: 575

[fixed]CIrrMeshWriter or CIrrMeshFileLoader bug.

NOTE: my English is very bad :)

ok, i use the code: ( load OBJ file )

node = smgr->addMeshSceneNode( smgr->getMesh( "../Media/Map/sponza_clean.obj" ) );
node->setMaterialFlag( EMF_LIGHTING, false );


Final results:
http://img28.imageshack.us/img28/3937/shot22579.jpg



now, i use the code ...
by shine5128
Tue May 11, 2010 2:36 pm
Forum: Advanced Help
Topic: [OPENGL]Can not use MultiTexture?
Replies: 6
Views: 1343

Well, again sorry my English is very bad. Makes it difficult to understand your reply.

PS: thanks Google Translate feature. :wink:

If you are using DIRECTX, please continue to read on.

About your question, this is my opinion. Above shader language is GLSL, So only run in OPENGL.

So you can ...
by shine5128
Mon May 03, 2010 5:16 am
Forum: Advanced Help
Topic: [OPENGL]Can not use MultiTexture?
Replies: 6
Views: 1343

Wow! Thanks Viz_Fuerte! :wink:
by shine5128
Sun May 02, 2010 12:54 pm
Forum: Advanced Help
Topic: [OPENGL]Can not use MultiTexture?
Replies: 6
Views: 1343

[OPENGL]Can not use MultiTexture?

Hi, every one.

I testing OPENGL MultiTexture has trouble. :(

see:
http://cid-5d5624a46b4eca1c.skydrive.live.com/self.aspx/My%20Game%20Life/test.jpg


the code:

/** Example 010 Shaders

This tutorial shows how to use shaders for D3D8, D3D9, and OpenGL with the
engine and how to create new ...