Ah. That's probably more time than I could spend on this matter myself, especially since I have next to no experience with Irrlicht's internals.
I guess I'll just stick to bitmap font billboards for now. Thanks for your time
Search found 4 matches
- Thu Jun 24, 2010 10:35 pm
- Forum: Project Announcements
- Topic: Irrlicht i18n (Unicode, FreeType, etc.)
- Replies: 176
- Views: 115075
- Thu Jun 24, 2010 11:53 am
- Forum: Project Announcements
- Topic: Irrlicht i18n (Unicode, FreeType, etc.)
- Replies: 176
- Views: 115075
- Tue Jun 22, 2010 3:26 pm
- Forum: Project Announcements
- Topic: Irrlicht i18n (Unicode, FreeType, etc.)
- Replies: 176
- Views: 115075
Hey dude. Good work on those libs, works great for displaying text as 2d hud. However, I am having problems using it as font to display on a bilboard using addBillboardTextSceneNode(). The type check works and it compiles, but at runtime the content of the CGUITTFont pointer gets garbled right after...
- Sun May 09, 2010 11:21 am
- Forum: Bug reports
- Topic: [fixed]Compile problems with Irrlicht on Fedora 11 (x86-64)
- Replies: 7
- Views: 3069