Search found 932 matches

by Tyn
Fri Dec 24, 2004 1:28 pm
Forum: Off-topic
Topic: Merry Xmas Irrlichters!
Replies: 5
Views: 829

Have a good one all, try not to do too much work over the Xmas period!
by Tyn
Mon Dec 13, 2004 7:13 pm
Forum: Beginners Help
Topic: Splash screen
Replies: 6
Views: 899

No! Not like the tech demo. The tech demo runs on time, which means that loading done or not, you will be put into the program. What you want to do is draw your splash screen, render one frame ( just go through your render loop once ) and then call a function to load the resources. When the function...
by Tyn
Mon Dec 13, 2004 12:55 pm
Forum: Off-topic
Topic: Irrlicht Forum has been hacked
Replies: 11
Views: 2545

Just out of curiosity, what exactly did they change/add?
by Tyn
Sun Dec 12, 2004 10:27 am
Forum: Beginners Help
Topic: GUI element removal
Replies: 6
Views: 1575

Well spotted, the intentional mistake ;)
by Tyn
Sat Dec 11, 2004 11:58 pm
Forum: Beginners Help
Topic: GUI element removal
Replies: 6
Views: 1575

Or you can hide with setVisible(true)
by Tyn
Sat Dec 11, 2004 10:13 am
Forum: Beginners Help
Topic: ragdoll char's in newton/irrlicht
Replies: 3
Views: 644

Check out Newton's site, they have a tech demo there that uses Irrlicht, that shows you how to use ragdoll physics as well as some other stuff.
by Tyn
Fri Dec 10, 2004 4:51 pm
Forum: Beginners Help
Topic: commercial engine questions
Replies: 7
Views: 695

It's not always the engine which makes games look good. Without seeing the code I couldn't say, but my guess is that they have a greatly optimised engine and the rest they do with shaders and top notch modelling and skinning. If we knew how it was done then ID wouldn't be able to sell licenses of th...
by Tyn
Mon Dec 06, 2004 3:53 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: Using SourceForge CVS and setting up SSH
Replies: 3
Views: 5884

Hmm, I'm trying to use WinCVS but the version I can't find where to set the ssh program. Where do you do that?
by Tyn
Sat Dec 04, 2004 4:14 pm
Forum: Beginners Help
Topic: Need assistance with AI SEE ME & ATTACK ME
Replies: 5
Views: 798

What I would do is to have a function that is called every frame and handle the AI. So, it may check if an enemy is visible and if it is then stop doing what it was doing and attack, or carry on patrolling ( or whatever else you have them doing ).
by Tyn
Sat Dec 04, 2004 11:21 am
Forum: Open Discussion and Dev Announcements
Topic: Half Life 2
Replies: 13
Views: 1618

You can run HL2 in offline mode, but there is one big problem, they don't let you do it unless your connection is down. Hmm, did they think that prehaps I want to play it in offline mode even when the connection is off! No, apparently. I am warming to it. The friend network they have in there wouldn...
by Tyn
Thu Dec 02, 2004 12:00 am
Forum: Bug reports
Topic: I get some problems
Replies: 1
Views: 629

Never used that but maybe it would help if you could post what line 1 in the getMesh script is. Someone may recognise it, to me it sounds like it is trying to use a variable that hasn't been declared.
by Tyn
Thu Nov 25, 2004 9:37 pm
Forum: Beginners Help
Topic: Irrilict.dll
Replies: 5
Views: 657

When it crashes, click on the debug button of that screen that asks you to send your details over to MS. That will tell you what line the problem is ( as long as it doesn't try to direct you to assembly that is :) )
by Tyn
Wed Nov 24, 2004 11:01 pm
Forum: Beginners Help
Topic: textured/animated controls?
Replies: 9
Views: 1234

What you have are basic tools with which to create a GUI with. Windows is a very basic GUI for the most part, most OS's are. I guarantee that if you could draw a GUI in Photoshop that I'd be able to convert it to Irrlicht as a GUI. Maybe a few hacks here and there but the GUI will never improve unti...
by Tyn
Wed Nov 24, 2004 7:11 pm
Forum: Beginners Help
Topic: textured/animated controls?
Replies: 9
Views: 1234

Eh? Buttons have been skinnable with images for the last two versions. Nothing else is tho, Crazy Ed's GUI is compatable with Irrlicht now, that is a pretty good GUI library.
by Tyn
Wed Nov 24, 2004 4:16 pm
Forum: Open Discussion and Dev Announcements
Topic: Some game effects, how can make it.
Replies: 25
Views: 5397

Well, you could use some transparent images that move in the sky over each other. That is how smoke is done sometimes, they did it that way in Full Spec Warrior if you've played that.