Search found 83 matches

by LizardGamer
Wed Jan 09, 2013 12:23 am
Forum: Project Announcements
Topic: cpgf 1.5.3 Lua JavaScript Python binding of Irrlicht 1.8
Replies: 3
Views: 2146

Re: cpgf 1.5.3 Lua JavaScript Python binding of Irrlicht 1.8

This is really nice, I'll try it out when I can.
by LizardGamer
Tue Jun 14, 2011 11:52 pm
Forum: Off-topic
Topic: tapeworm
Replies: 591
Views: 112518

Lol, I remember seeing that on the Australian news a couple of weeks ago
by LizardGamer
Mon Jun 13, 2011 11:50 pm
Forum: Open Discussion and Dev Announcements
Topic: Project proposal: IrrTech
Replies: 44
Views: 6605

I would love to help, if only I knew C++ which I will mostly likely learn in the near future once I've done Java
by LizardGamer
Mon Jun 13, 2011 11:32 pm
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 167037

This is really good, can I program the game in Java or does it have to be C++?
by LizardGamer
Mon Jun 13, 2011 9:41 am
Forum: Project Announcements
Topic: pyirrlicht - python ctypes binding
Replies: 56
Views: 23890

What is irr_pyXX ? Shared library ("pyd" extension on win platforms, "so" - on linux). Try this archive http://kolosov.ath.cx/irrlicht_swig_ubuntu.zip for build minimal version. I'm not sure of the correctness gcc commands, when I build this, my irr_pyXX.so return error with not...
by LizardGamer
Sun Jun 12, 2011 11:14 pm
Forum: Open Discussion and Dev Announcements
Topic: Guess what I found about Irrlicht
Replies: 6
Views: 1412

Re: Guess what I found about Irrlicht

shadowslair wrote:
LizardGamer wrote:And, Irrlicht is estimated to be worth $9,979,211
Damn, I`ll need to buy an expensive safe to keep my Irrlicht cd inside then... :lol:
lol, I think I will too :D
by LizardGamer
Sun Jun 12, 2011 6:47 am
Forum: Game Assets
Topic: Game-ready model shops
Replies: 13
Views: 13121

I LOVE YOU! :wink:

But Some/most aren't free :cry:
by LizardGamer
Sun Jun 12, 2011 6:29 am
Forum: Open Discussion and Dev Announcements
Topic: Guess what I found about Irrlicht
Replies: 6
Views: 1412

Guess what I found about Irrlicht

Just have a look at this:

The Irrlicht Engine:
Is mostly written in C++ (<---Duh, of course)
Is mature and has a well established codebase
Development activity is decreasing year after year
And, Irrlicht is estimated to be worth $9,979,211

(Got the info from this nice site)
by LizardGamer
Sat Jun 11, 2011 9:00 am
Forum: Off-topic
Topic: Emerge (Non-Irrlicht Game)
Replies: 3
Views: 802

It looks like you might make a very good game.

P.S Hopefully you get no more spam from those bots
by LizardGamer
Thu Jun 09, 2011 12:11 pm
Forum: Off-topic
Topic: tapeworm
Replies: 591
Views: 112518

Well that is alot of kids these days, they ask for help you give them help and they slap you in the face.
by LizardGamer
Wed Jun 08, 2011 11:28 pm
Forum: Off-topic
Topic: tapeworm
Replies: 591
Views: 112518

This thread on gamedev is annoying the sh*t out of me: http://www.gamedev.net/topic/603700-3d-mmorpg-makers-for-newbies/ 2 stubborn game development newbies with absolutely no experience in game programming or programming in general are insisting on creating an MMORPG and are downvoting and being a...
by LizardGamer
Wed Jun 08, 2011 2:08 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: So you want to write a game
Replies: 18
Views: 15968

This is very good for beginners, (like me), becuase before I go off and make the next quake/unreal clone, I'm going to make a very simple/fun platformer.

Great job Radikalizm!
by LizardGamer
Wed Jun 08, 2011 12:00 am
Forum: Off-topic
Topic: tapeworm
Replies: 591
Views: 112518

Yeah it's sort of annoying just watching spam come up when you can't do anything about it.
by LizardGamer
Tue Jun 07, 2011 2:38 am
Forum: Game Programming
Topic: Havok Animation/Physics now free for commercial use
Replies: 7
Views: 3988

Radikalizm wrote:but I prefer bullet nowadays because of the source access and licensing
I would prefer Bullet physics too, but I would go for havok just because of their animation engine.
by LizardGamer
Tue Jun 07, 2011 12:02 am
Forum: Game Programming
Topic: Havok Animation/Physics now free for commercial use
Replies: 7
Views: 3988

Havok Animation/Physics now free for commercial use

Havok have made a new program called the 'Havok Strike Program' where you can choose from 3 different programes: 1. Small Budget Deployment License: For Budgets below $4 Million 2. Prototype Development License – Low One Year License Fee 3. Havok Binary Version – Free for Commercial Development Havo...