Search found 60 matches

by rtr_18
Sat Feb 05, 2011 6:57 am
Forum: Project Announcements
Topic: Cricket Card Game - Published in Intel appup
Replies: 5
Views: 1998

Cool nice game. Demo looks very good.
by rtr_18
Thu Dec 23, 2010 5:30 am
Forum: Beginners Help
Topic: MessageBox Size
Replies: 1
Views: 263

MessageBox Size

Hi! I've added a MessageBox with YES and NO Buttons using addMessageBox() method. I want the message box to be of smaller size than the default size. Why I want this is : I want to set an image as background to the Message Box. I've passed the image name as a last argument to the addMessageBox() fun...
by rtr_18
Wed Dec 22, 2010 12:35 pm
Forum: Beginners Help
Topic: Set Color
Replies: 1
Views: 284

Set Color

Hi!
I've to set the color for edit box(not edit box background color but the text color), and the color of list box items. How to do this?
by rtr_18
Mon Nov 08, 2010 3:27 pm
Forum: Beginners Help
Topic: Clearing a Stringw
Replies: 4
Views: 463

Hi! I'm using this code inside the gameloop. for(int i = 0; i < levels; i++) { MousePtr = device->getCursorControl()->getPosition(); if(circleImage[i]->getRelativePosition().isPointInside(MousePtr)) { GetString(i); } else GetString(curLevel); } pManager->getFont()->draw(testStr.c_str(),recti(20,20,1...
by rtr_18
Mon Nov 08, 2010 1:52 pm
Forum: Beginners Help
Topic: Clearing a Stringw
Replies: 4
Views: 463

Clearing a Stringw

Hi! I'm drawing a wide char string(irr::core::stringw) using IGUIFont::draw(). I'm drawing a particular string while mouse hovering an image(by doing hit test). I'm drawing a different string while the mouse is away from the image. My normal string(Mouse away string) is overlapping with my mouse ove...
by rtr_18
Wed Nov 03, 2010 9:54 am
Forum: Beginners Help
Topic: Special Symbol
Replies: 3
Views: 310

Special Symbol

Hi!
I've to display the copyright symbol in my game(circled C). If you don't know what a copyright symbol is, please visit this link:

http://en.wikipedia.org/wiki/Copyright_symbol

How to display this symbol in C++?
by rtr_18
Fri Oct 22, 2010 2:29 pm
Forum: Beginners Help
Topic: Set no of Elements in a list.
Replies: 3
Views: 279

serengeor Wrote: If you refer to the irr::core::list
I mean the irr::gui::IGUIListBox.
by rtr_18
Fri Oct 22, 2010 10:31 am
Forum: Beginners Help
Topic: Set no of Elements in a list.
Replies: 3
Views: 279

Set no of Elements in a list.

Hi!
I've to set the maximum no. of elements in a list. i.e My list should contain only 5 elements. How to do this?
by rtr_18
Wed Oct 20, 2010 6:57 am
Forum: Beginners Help
Topic: Texture Animator
Replies: 9
Views: 976

I've renamed everything to my resource names. Here is my code in side game loop. while(device->run() && driver) { if (device->isWindowActive()) { driver->beginScene(true, true, SColor(0,200,200,200)); env->drawAll(); billBoard->addAnimator(textureAnimator); billBoard->setMaterialTexture(0, t...
by rtr_18
Tue Oct 19, 2010 12:45 pm
Forum: Beginners Help
Topic: Texture Animator
Replies: 9
Views: 976

slavik262 wrote: Is that what you're trying to do, or are you trying to move the texture across the mesh? I've to make a blinking image over a blue circle image to indicate that it's the current level. Please see the following link in this forum: http://irrlicht.sourceforge.net/phpBB2/viewtopic.php...
by rtr_18
Tue Oct 19, 2010 12:02 pm
Forum: Beginners Help
Topic: Texture Animator
Replies: 9
Views: 976

I've created a Texture animator like this:

Code: Select all

textureAnimator = pManager->getSceneManager()->createTextureAnimator(textureArray,5000,true);
in side the game loop. But nothing happens. Can you post some piece of code?
by rtr_18
Tue Oct 19, 2010 11:51 am
Forum: Beginners Help
Topic: Texture Animator
Replies: 9
Views: 976

Texture Animator

Hi! I've an array of textures. I need to animate these textures over an image. textureArray.push_back(pManager->getDriver()->getTexture("media/FE/story/scr/ButtonRipple1.png")); textureArray.push_back(pManager->getDriver()->getTexture("media/FE/story/scr/ButtonRipple2.png")); tex...
by rtr_18
Fri Oct 15, 2010 6:50 am
Forum: Beginners Help
Topic: Blinking over an image
Replies: 1
Views: 373

Blinking over an image

Hi! I've used a blue coloured circle image for the completed levels and red coloured circle image for the locked levels(yet to be completed). I've used the blue coloured circle image for the current level also. But I want to discriminate the current level from the completed levels by making a blink ...
by rtr_18
Mon Oct 11, 2010 6:35 am
Forum: Beginners Help
Topic: TextureWrap Error
Replies: 3
Views: 316

Which should I use?

TextureWrapU or TextureWrapV?
by rtr_18
Mon Oct 11, 2010 6:01 am
Forum: Beginners Help
Topic: TextureWrap Error
Replies: 3
Views: 316

TextureWrap Error

Hi!
I got an error when compiling this code:

Code: Select all

material.TextureLayer[0].TextureWrap = video::ETC_REPEAT;
Error 4 error C2039: 'TextureWrap' : is not a member of 'irr::video::SMaterialLayer' c:\turs2\src\t2imageirr.cpp 124

How to solve this error?