The tutorial says it's a cool stuff to mix animators, but please, the is no way they coexist!
What's the idea to have a unusefull collision renponse animator if there is no way to use it? the admins always advice using bullet or another phys engine, so.....
stop using animators.
Search found 3 matches
- Sat Apr 30, 2011 12:50 am
- Forum: Beginners Help
- Topic: How to make a node follow the camera
- Replies: 3
- Views: 430
- Sat Feb 19, 2011 3:45 pm
- Forum: Beginners Help
- Topic: I can not create material...shaders
- Replies: 3
- Views: 379
Re: I can not create material...shaders
This code is taken from the examples, but it does not work... newMaterialType1 = gpu->addHighLevelShaderMaterialFromFiles( "terrainShader.hlsl", "vertexMain", EVST_VS_2_0, "terrainShader.hlsl", "pixelMain", EPST_PS_2_0, mc, EMT_SOLID, 0); What am I doing wron...
- Tue Jun 29, 2010 1:32 am
- Forum: Beginners Help
- Topic: How to retrieve a surface hit by an ellipsoid?
- Replies: 0
- Views: 403
How to retrieve a surface hit by an ellipsoid?
Hi, i followed tutorial 07 and i just want to know how to retrieve a triangle hit by an ellipsoid (something like the getSceneNodeAndCollisionPointFromRay method does). Really i need to know when a ellipsoid collides some surface. If someone could show me a "how to" example,it would be nic...