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by zhuhaizhong2008
Wed Jun 30, 2010 6:35 am
Forum: Beginners Help
Topic: ActiveCamera->render(); excute twice?
Replies: 2
Views: 516

ActiveCamera->render(); excute twice?

if ( ActiveCamera )
{
ActiveCamera->render();
camWorldPos = ActiveCamera->getAbsolutePosition();
}

// let all nodes register themselves
OnRegisterSceneNode();

if(LightManager)
LightManager->OnPreRender(LightList);

//render camera scenes
{
CurrentRendertime = ESNRP_CAMERA;
Driver ...