Search found 117 matches
- Fri Nov 23, 2012 5:07 pm
- Forum: Project Announcements
- Topic: irrBullet 0.1.8 - Bullet physics wrapper
- Replies: 454
- Views: 163048
Re: irrBullet 0.1.8 - Bullet physics wrapper
• I´ve updated everything in my PC (Win 7) MinGW (with GCC 4.7.2) + Code::Blocks SVN 8549 + Irrlicht 1.8 + Bullet Physics v.2.81 AND irrBullet 0.1.8 , of course. (All the very lattest software and libraries versions) • After a while (lots of compilations, coffees, and big fights with my PC) all work...
- Sun Nov 11, 2012 8:10 pm
- Forum: Project Announcements
- Topic: Irrlicht 1.8 released
- Replies: 44
- Views: 34205
Re: Irrlicht 1.8 released
Thankyou !!!
- Tue Sep 18, 2012 7:41 pm
- Forum: Project Announcements
- Topic: A simple, robust and extendible postprocessing class
- Replies: 144
- Views: 45764
Re:
Url is dead, can someone update the url? Thankyou!lazerblade wrote:I've patched and tested this to run on Irrlicht 1.7.2 SVN.
Download on mediafire: http://www.mediafire.com/?hfnzc289rm49h4v
- Sat Jul 14, 2012 11:39 am
- Forum: Project Announcements
- Topic: irrBullet 0.1.8 - Bullet physics wrapper
- Replies: 454
- Views: 163048
Re: irrBullet 0.1.8 - Bullet physics wrapper
irrBullet -> Raycast Vehicles: Ok, after some tips from GOD (yep, he is some sort of...) I think its pretty decent at the moment, everything works (almost) fine. Requires many tweaks and stuff for more realism, but... Its a start! So, please improve it (code and the models too) and share with the d...
- Sat Jul 14, 2012 3:49 am
- Forum: Project Announcements
- Topic: irrBullet 0.1.8 - Bullet physics wrapper
- Replies: 454
- Views: 163048
Re: irrBullet 0.1.8 - Bullet physics wrapper
http://img215.imageshack.us/img215/9538/raycastvehicle.jpg irrBullet -> Raycast Vehicles: Hi zerochen, thankyou for your tips. Just have changed according it, (resize all models was a pain...) looks pretier indeed, but I am still missing something there... TIP: Never ever ever scale objects in 3D S...
- Fri Jul 13, 2012 10:24 pm
- Forum: Project Announcements
- Topic: irrBullet 0.1.8 - Bullet physics wrapper
- Replies: 454
- Views: 163048
Re: irrBullet 0.1.8 - Bullet physics wrapper
irrBullet -> Raycast Vehicles: I have been searching for a complete raycastvehicle demo, since I havent found one (I searhed all over the place, in bullet physics, ogre, forums, etc, etc...) so I decided to upload this one, has lots of issues, but includes all the 3D models and (simple) source code...
- Thu Jul 12, 2012 8:47 am
- Forum: Project Announcements
- Topic: IMP - Irrlicht Music Player ( Update: 31-JAN-2018 )
- Replies: 32
- Views: 60159
Re: IMP - Irrlicht Media Player •• [UPDATED: 11 SEPT 2011]
Ok, after the source files being at: megaupload (is down now)... then... rapidshare (removed the file, requires a payment after trial (!!??)), etc, etc... And because I hate broken urls too... Decided to create a project page at sourceforge --> URL: http://sourceforge.net/projects/irrlichtmp (1st po...
- Wed Jul 11, 2012 11:21 am
- Forum: Advanced Help
- Topic: Irrbullet Raycast Vehicle
- Replies: 3
- Views: 1084
Re: Irrbullet Raycast Vehicle
1) I have similar issue, any help? Thanks. 2) I have a simple 3D Vehicle model in " .B3D " format ("car body" + "bones" + "wheels"). That is the better solution, or should i separate the "car body" + "bones" from the "wheels"? (re...
- Thu May 10, 2012 8:55 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: 3D FREE MODELS for everyone
- Replies: 7
- Views: 5240
Re: 3D FREE MODELS
aaammmsterdddam wrote:battle axe ... T-rex
CuteAlien wrote:Ah yes, the famous NASA T-Rex wielding a battle axe ...
- Wed May 09, 2012 1:23 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: 3D FREE MODELS for everyone
- Replies: 7
- Views: 5240
Re: 3D FREE MODELS
[EDIT] Ok, I´ve just updated stuff, in the firsts posts. Now they have preview images, too.
- Tue May 08, 2012 9:12 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: 3D FREE MODELS for everyone
- Replies: 7
- Views: 5240
Re: 3D FREE MODELS
The main ZIP file includes all the models in this image: http://img217.imageshack.us/img217/62/modelsu.jpg DOWNLOAD: http://www.file-upload.net/download-4344813/IRRLICHT_WATER_OPENGL.zip.html (TIP: Use the smaller "download" button that appears in that webpage) LICENSE: Same as the IRRLICH...
- Mon May 07, 2012 6:36 pm
- Forum: Beginners Help
- Topic: [HELP!!!] Moving nodes to targeted positions + rotations
- Replies: 2
- Views: 353
Re: [HELP!!!] Moving nodes to targeted positions + rotations
Thanks for the tips. Code changes were applied in the first post.smso wrote:There may be some gotchas ...
- Sun May 06, 2012 6:35 pm
- Forum: Beginners Help
- Topic: [HELP!!!] Moving nodes to targeted positions + rotations
- Replies: 2
- Views: 353
[HELP!!!] Moving nodes to targeted positions + rotations
// Header: #include <irrlicht.h> using namespace irr; // Initialize some vars: bool PLAY_THIS_ANIMATION = true; scene::ISceneNode* myNode[100]; /// PART 1/2 - The main animation function: ISceneNode* moveThisNode(ISceneNode* node, vector3df FinalPos, vector3df FinalRot, f32 speed, f32 frame...
- Tue Apr 10, 2012 4:13 pm
- Forum: Project Announcements
- Topic: irrBullet 0.1.8 - Bullet physics wrapper
- Replies: 454
- Views: 163048
Re: irrBullet 0.1.8 - Bullet physics wrapper
Cobra, thanks for share it with us! Your work is really awesome! I´ll try this asap!
Found an internal issue: "(...)irrBullet logo and USA flag texture to media folder(...)" ... USA flag !!?... c´mon.....
Found an internal issue: "(...)irrBullet logo and USA flag texture to media folder(...)" ... USA flag !!?... c´mon.....
- Fri Jan 27, 2012 4:58 am
- Forum: Code Snippets
- Topic: truevision and GI terrain
- Replies: 2
- Views: 1438
Re: truevision and GI terrain
Hi djoker, great work! Thanks for share it!
E sim... Sou português também! eheheheheh
E sim... Sou português também! eheheheheh