Just saw the trailer, the game, the scenes, the music, everything is really nice
Search found 117 matches
- Thu Jun 11, 2020 1:10 am
- Forum: Project Announcements
- Topic: The End of Dyeus, open world first-person action game
- Replies: 18
- Views: 24319
Re: The End of Dyeus, open world first-person action game
Well done, Mayto!
Just saw the trailer, the game, the scenes, the music, everything is really nice
Just saw the trailer, the game, the scenes, the music, everything is really nice
- Tue Dec 03, 2019 12:51 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: [Tutorial][Android] Building Irrlicht Example 01 with Gradle
- Replies: 1
- Views: 10957
Re: [Tutorial][Android] Building Irrlicht Example 01 with Gr
This is so great and very well explained !!!
I´m doing a (small) football game in irrlicht, I had in mind to try to port it to android too, this will help me a lot !!!
I´ll try this as soon as I can! THANKYOU LunaRebirth!
I´m doing a (small) football game in irrlicht, I had in mind to try to port it to android too, this will help me a lot !!!
I´ll try this as soon as I can! THANKYOU LunaRebirth!
- Thu Dec 27, 2018 5:36 am
- Forum: Code Snippets
- Topic: Irrlicht + Box2D (3D Graphics + 2D Physics)
- Replies: 2
- Views: 6926
Re: Irrlicht + Box2D (3D Graphics + 2D Physics)
This is my second try for a "physics debug draw", I´ll post the code here for someone to change it, and HELP , please...
Contains all code (even the messy one), so could maybe bring you some ideas... or not...
/// Just an handy external function to convert any 3D to 2D positions:
/// (Converts ...
Contains all code (even the messy one), so could maybe bring you some ideas... or not...
/// Just an handy external function to convert any 3D to 2D positions:
/// (Converts ...
- Sat Dec 22, 2018 2:16 am
- Forum: Code Snippets
- Topic: Irrlicht + Box2D (3D Graphics + 2D Physics)
- Replies: 2
- Views: 6926
Re: Irrlicht + Box2D (Physics)
• Ok, I´ve figured a way to "debug draw" Box2D circle shapes (full code in this post),
but I need to do it to all the other Box2D shapes (polygons) too... Help, please?...
EDIT: Just an idea - More ways to draw in 2D in irrlicht:
http://irrlicht.sourceforge.net/docu/classirr_1_1video_1_1_i_video ...
but I need to do it to all the other Box2D shapes (polygons) too... Help, please?...
EDIT: Just an idea - More ways to draw in 2D in irrlicht:
http://irrlicht.sourceforge.net/docu/classirr_1_1video_1_1_i_video ...
- Fri Dec 21, 2018 4:00 am
- Forum: Code Snippets
- Topic: Box2D/Irrlicht Example
- Replies: 6
- Views: 10756
Re: Box2D/Irrlicht Example
I know that you all are much older and ugly by now, but... Can anyone help here?
http://irrlicht.sourceforge.net/forum// ... =9&t=52416
THANKYOU and merry xmas!
http://irrlicht.sourceforge.net/forum// ... =9&t=52416
THANKYOU and merry xmas!
- Fri Dec 21, 2018 3:27 am
- Forum: Code Snippets
- Topic: Irrlicht + Box2D (3D Graphics + 2D Physics)
- Replies: 2
- Views: 6926
Irrlicht + Box2D (3D Graphics + 2D Physics)
Irrlicht + Box2D (Integrated)
This Code Snippet: Box2D (2D Physics engine) integrated with Irrlicht (3D Graphics engine) successfully!
Models are: One bouncing ball and the ground. I´m sharing this code with you all, but I need help too...
• Everything there works great (until now...) but I ...
This Code Snippet: Box2D (2D Physics engine) integrated with Irrlicht (3D Graphics engine) successfully!
Models are: One bouncing ball and the ground. I´m sharing this code with you all, but I need help too...
• Everything there works great (until now...) but I ...
- Sat Dec 15, 2018 2:39 pm
- Forum: Project Announcements
- Topic: PIRATES [ FULL SOURCE CODE + GAME ]
- Replies: 10
- Views: 17335
Re: PIRATES! [ FULL CODE + GAME ]
• Thankyou all! ... I´m really glad to know that you liked it! :)
• I´ve cleaned the code, to be easier for everyone, so now the compressed ".ZIP" file contains:
• The game executable (windows binary) + ALL the source code + ALL the needed libraries + ALL the working files, etc, etc... Its all ...
• I´ve cleaned the code, to be easier for everyone, so now the compressed ".ZIP" file contains:
• The game executable (windows binary) + ALL the source code + ALL the needed libraries + ALL the working files, etc, etc... Its all ...
- Tue Oct 30, 2018 4:19 pm
- Forum: Project Announcements
- Topic: 3D animated and interactive model (Fairey IIID)
- Replies: 0
- Views: 11228
3D animated and interactive model (Fairey IIID)
- A simple 3D animated and interactive model (Fairey IIID) - Could be used as a "screensaver" too, etc...
- This app was developed only to share all the 3D Models, all the source code (C++) and all the working files.
- Everything is included in the ".ZIP" file. So you can use everything in any of ...
- This app was developed only to share all the 3D Models, all the source code (C++) and all the working files.
- Everything is included in the ".ZIP" file. So you can use everything in any of ...
- Wed May 09, 2018 2:07 am
- Forum: Project Announcements
- Topic: PIRATES [ FULL SOURCE CODE + GAME ]
- Replies: 10
- Views: 17335
PIRATES [ FULL SOURCE CODE + GAME ]
PIRATES! - The Rescue... [ FULL SOURCE CODE + GAME ]
Hello all,
• I´ve developed a very small game for everyone at any age. No skills required, it has only 3 main keys: UP + DOWN + SHOOT.
• Its a very very earlier version, but should give you some entertainment already... I hope!...
• And since ...
Hello all,
• I´ve developed a very small game for everyone at any age. No skills required, it has only 3 main keys: UP + DOWN + SHOOT.
• Its a very very earlier version, but should give you some entertainment already... I hope!...
• And since ...
- Sat Mar 24, 2018 12:11 am
- Forum: Project Announcements
- Topic: irrBullet 0.2.0
- Replies: 39
- Views: 19662
Re: irrBullet 0.2.0
- Lattest irrBullet (Bullet physics wrapper) can now be downloaded from here: https://github.com/danyalzia/irrBullet
- BUT atention to this bug (very simple to fix): https://github.com/danyalzia/irrBullet/issues/3
I´m "reviving" this post, because I am on an small project here (Irrlicht + Bullet ...
- BUT atention to this bug (very simple to fix): https://github.com/danyalzia/irrBullet/issues/3
I´m "reviving" this post, because I am on an small project here (Irrlicht + Bullet ...
- Wed Mar 14, 2018 3:52 pm
- Forum: Beginners Help
- Topic: Collision (Very simple)
- Replies: 1
- Views: 696
Collision (Very simple)
- I´m trying to do a simple collision detection, and avoid to overlap the two nodes (player and brick).
- After the player hits a brick, then the code should place him "back", according to the position that he was coming.
I´m working only with X,Y axis (2D style). The next code works ok when the ...
- After the player hits a brick, then the code should place him "back", according to the position that he was coming.
I´m working only with X,Y axis (2D style). The next code works ok when the ...
- Fri Dec 22, 2017 7:38 pm
- Forum: Project Announcements
- Topic: IMP - Irrlicht Music Player ( Update: 31-JAN-2018 )
- Replies: 32
- Views: 67782
Re: IMP - Irrlicht Media Player [13-Dec-2017]
Merry Christmas to everyone!
Note: I´ve just updated "IMP - Irrlicht Music Player" with some new christmas musics too.
( Mostly to entretain the kids in this season... I realy need to! )
Download it here --> https://sourceforge.net/projects/irrlichtmp
Have fun!

Note: I´ve just updated "IMP - Irrlicht Music Player" with some new christmas musics too.
( Mostly to entretain the kids in this season... I realy need to! )
Download it here --> https://sourceforge.net/projects/irrlichtmp
Have fun!
- Wed Dec 13, 2017 1:51 pm
- Forum: Project Announcements
- Topic: IMP - Irrlicht Music Player ( Update: 31-JAN-2018 )
- Replies: 32
- Views: 67782
Re: IMP - Irrlicht Media Player [13-Dec-2017]
Hello all... Again! :)
- I´ve just updated " IMP - Irrlicht Music Player ". It´s now with the new Irrlicht 1.8.4 (Thanks CuteAlien for your hard work!)
- I´ve improved small stuff and fixes
- Its easy to compile it. Still the binaries ("exe" files) are there too, in the "bin" directory
- Its fully ...
- I´ve just updated " IMP - Irrlicht Music Player ". It´s now with the new Irrlicht 1.8.4 (Thanks CuteAlien for your hard work!)
- I´ve improved small stuff and fixes
- Its easy to compile it. Still the binaries ("exe" files) are there too, in the "bin" directory
- Its fully ...
- Sat May 21, 2016 9:26 am
- Forum: Project Announcements
- Topic: irrBullet 0.2.0
- Replies: 39
- Views: 19662
Re: irrBullet 0.2.0
Great to see irrBullet alive again! Well done! :D
-I dont know if you received my sent URL, as you asked for, so I´ll post it here too. The ZIP file has all the models and code included, the CODE::BLOCKS project file is there too (all can be used freely, with no restritions at all, since all was ...
-I dont know if you received my sent URL, as you asked for, so I´ll post it here too. The ZIP file has all the models and code included, the CODE::BLOCKS project file is there too (all can be used freely, with no restritions at all, since all was ...
- Thu May 12, 2016 4:46 pm
- Forum: Project Announcements
- Topic: Worlds, an action / adventure / stealth game [Released]
- Replies: 12
- Views: 24030
Re: Worlds, an action / adventure / stealth game [Released]
Saw the video. Looks really cool. Congratz Mayto!
I think Irrlicht could have an official web shop with games , everyone would benefit with that.
1) - Selling commercial games based on irrlicht, has no conflict with the irrlicht project itself.
2) - Irrlicht developers would have money, to "pay ...
I think Irrlicht could have an official web shop with games , everyone would benefit with that.
1) - Selling commercial games based on irrlicht, has no conflict with the irrlicht project itself.
2) - Irrlicht developers would have money, to "pay ...