Search found 9 matches
- Fri May 06, 2005 4:49 am
- Forum: Jirr
- Topic: jirr vs. Bindenlicht
- Replies: 3
- Views: 3168
- Fri May 06, 2005 12:53 am
- Forum: Beginners Help
- Topic: Importing woes
- Replies: 2
- Views: 258
- Thu May 05, 2005 8:11 pm
- Forum: Jirr
- Topic: jirr vs. Bindenlicht
- Replies: 3
- Views: 3168
anybody know when jirr will be available for other platforms? or, does anybody know what i would need to learn to build jirr for other platforms? also, does anyone know where i can find the window creation method inside jirr? i ask because i'm curious about using the Swing package w/ jirr. _________...
- Wed May 04, 2005 11:59 pm
- Forum: Advanced Help
- Topic: need help to complete my TShape class
- Replies: 13
- Views: 1094
- Wed May 04, 2005 7:55 pm
- Forum: Advanced Help
- Topic: need help to complete my TShape class
- Replies: 13
- Views: 1094
i did some coding similar to this in opengl using parametric equations. http://www.domstyle.net/board/viewtopic.php?t=465 here's some code. (you probably just need what's in SURFACES.H, so scroll down). main.cpp #include <iostream> #include <string> using namespace std; #include <gl/glut.h> #include...
- Wed May 04, 2005 7:37 pm
- Forum: Jirr
- Topic: jirr vs. Bindenlicht
- Replies: 3
- Views: 3168
(oops, the above post is me. darn cookies.) i've been messing around with both and have so far had the most success running and compiling the demos using jirr. however, i really like that bindenlicht has downloads for linux. one thing i found kind of odd with jirr. the wall textures are all sorts of...
- Wed May 04, 2005 6:23 am
- Forum: Project Announcements
- Topic: Bindenlicht - Java binding for Irrlicht
- Replies: 36
- Views: 8458
- Wed May 04, 2005 12:21 am
- Forum: Beginners Help
- Topic: Importing woes
- Replies: 2
- Views: 258
i've located a working .X exporter here
http://development.mindfloaters.de/Downloads.12.0.html
how about 3ds? or any other exporters for blender (which work properly w/ irrlicht)
http://development.mindfloaters.de/Downloads.12.0.html
how about 3ds? or any other exporters for blender (which work properly w/ irrlicht)
- Tue May 03, 2005 11:35 pm
- Forum: Beginners Help
- Topic: Importing woes
- Replies: 2
- Views: 258
Importing woes
_________________________________________ PLEASE READ THIS Unknown data object in x file: Header{ Loaded mesh: C:\Dev-Cpp\projects\Irrlicht\test/table.x i'm using the precompiled meshviewer to import a .x mesh exported from blender. above is what is output to the console by the meshviewer. nothing a...