Hi Guys,
Sorry for the delay responding, been working heavily on other projects.
I will add the xproj file that i used to compile the binaries soon once I ensure that all libraries will link once opened locally for yourselves.
Thanks for all the 'Thanks', glad that the template has helped so much.
Search found 36 matches
- Mon Sep 20, 2010 8:35 am
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 87370
- Wed Aug 11, 2010 8:41 am
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 87370
- Tue Aug 10, 2010 1:16 pm
- Forum: Advanced Help
- Topic: OpenGL ES
- Replies: 2
- Views: 1230
If you are looking at using OpenGL ES for the iPhone, I have put up a new template that will get you started.
You can find it in the opengl-es branch topic or go straight to the post here -> http://irrlicht.sourceforge.net/phpBB2/ ... 975#229975
You can find it in the opengl-es branch topic or go straight to the post here -> http://irrlicht.sourceforge.net/phpBB2/ ... 975#229975
- Sat Aug 07, 2010 4:29 am
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 87370
- Thu Aug 05, 2010 10:00 pm
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 87370
- Thu Aug 05, 2010 9:49 pm
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 87370
- Thu Aug 05, 2010 9:41 pm
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 87370
- Thu Aug 05, 2010 2:44 pm
- Forum: Advanced Help
- Topic: How to get a ball to stop on a slope.
- Replies: 7
- Views: 2225
- Thu Aug 05, 2010 10:24 am
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 87370
Re: could you tell me please where to find rockfish patch?
could you tell me please where to find rockfish patch for the version 1.7 ?? rockfish patch own 1.5 files i must dowload the old release and patch it ???
There is no exact patch by rockfish for 1.7 (that i know of). I posted a link to a project I found on google where someone has modified some ...
- Thu Aug 05, 2010 9:34 am
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 87370
- Thu Aug 05, 2010 8:26 am
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 87370
- Thu Aug 05, 2010 8:08 am
- Forum: Advanced Help
- Topic: How to get a ball to stop on a slope.
- Replies: 7
- Views: 2225
- Tue Aug 03, 2010 2:05 pm
- Forum: Advanced Help
- Topic: What can be disabled for iPhone Optimisation
- Replies: 9
- Views: 1111
Faster loading time, yes. Faster running, not necessarily, unless you start talking about cache coherency.
Faster running is more noticable on devices such as the iPhone due to the limited memory capacity. By having less running natively in the engine allows you that bit extra memory capacity to ...
- Tue Aug 03, 2010 1:49 pm
- Forum: Advanced Help
- Topic: What can be disabled for iPhone Optimisation
- Replies: 9
- Views: 1111
- Tue Aug 03, 2010 11:01 am
- Forum: Advanced Help
- Topic: How to get a ball to stop on a slope.
- Replies: 7
- Views: 2225
How to get a ball to stop on a slope.
Hi All,
I'm trying to create a simulation of a Ball rolling on a surface that causes friction or a form of resistance.
I am handling a standard sphere with a bulletSphere collision added to it. I am then dropping the ball onto a triangulatedMesh which runs at a slight slope downhill.
The ball at ...
I'm trying to create a simulation of a Ball rolling on a surface that causes friction or a form of resistance.
I am handling a standard sphere with a bulletSphere collision added to it. I am then dropping the ball onto a triangulatedMesh which runs at a slight slope downhill.
The ball at ...