Hello! Thanks for this Irrlicht port. I have one question.
In my activity onDestroy() function I called native method where I drop IrrlichtDevice. Then I call in the same function importGLDeinit().
After device dropped (or while it's droppping) in LogCat I see:
libEGL call to Open GL ES API with ...
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- Thu Aug 05, 2010 10:56 am
- Forum: Project Announcements
- Topic: Android Port
- Replies: 383
- Views: 212548