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by SamuraiM
Thu Aug 05, 2010 10:56 am
Forum: Project Announcements
Topic: Android Port
Replies: 383
Views: 212548

Hello! Thanks for this Irrlicht port. I have one question.
In my activity onDestroy() function I called native method where I drop IrrlichtDevice. Then I call in the same function importGLDeinit().
After device dropped (or while it's droppping) in LogCat I see:

libEGL call to Open GL ES API with ...