Search found 4 matches

by frankneeew
Fri Aug 06, 2010 12:13 pm
Forum: Advanced Help
Topic: Compiling irrlicht ogl-es branch for iphone (progress)
Replies: 148
Views: 87692

coords

I hope so, too :) So far, I was always pretty confused about the OSX/iPhone parts. The SW emulator libs for the other systems (namely Linux and Windows so far) were so much easier to use. This is partially due to my complete lack of knowledge with XCode, too. But I'd like to clean up the iPhone ...
by frankneeew
Fri Aug 06, 2010 11:17 am
Forum: Advanced Help
Topic: Compiling irrlicht ogl-es branch for iphone (progress)
Replies: 148
Views: 87692

coordinates

Just to clarify or make things easier to follow.

Download Template and compiled Libraries.

http://iphonedevelopmentblog.co.uk/IrrlichtTemplate.zip

and the Irrlicht Engine header Files (updated and patched)

http://iphonedevelopmentblog.co.uk/IrrlichtEngine.zip

Extract the contents of ...
by frankneeew
Thu Aug 05, 2010 9:51 am
Forum: Advanced Help
Topic: Compiling irrlicht ogl-es branch for iphone (progress)
Replies: 148
Views: 87692

could you tell me please where to find rockfish patch?

The template is now online at

http://iphonedevelopmentblog.co.uk/IrrlichtTemplate.zip (70mb approx)

This version will run on both device and simulator.

When running on device make sure you set the paramater

#define RUNNING_ON_DEVICE 0

to

#define RUNNING_ON_DEVICE 1

and vice versa when you ...
by frankneeew
Thu Aug 05, 2010 12:11 am
Forum: Advanced Help
Topic: Compiling irrlicht ogl-es branch for iphone (progress)
Replies: 148
Views: 87692

can't compile

For those having trouble compiling the library using the rockfish patch, the rockfish patch doesn't compile due to changes in 1.7.1 (or maybe earlier version).

However I managed to find another version of the CirrDeviceIphone files list here

http://code.google.com/p/mahiruno-beta/source/browse ...