Search found 4 matches
- Fri Aug 06, 2010 12:13 pm
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 87692
coords
I hope so, too :) So far, I was always pretty confused about the OSX/iPhone parts. The SW emulator libs for the other systems (namely Linux and Windows so far) were so much easier to use. This is partially due to my complete lack of knowledge with XCode, too. But I'd like to clean up the iPhone ...
- Fri Aug 06, 2010 11:17 am
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 87692
coordinates
Just to clarify or make things easier to follow.
Download Template and compiled Libraries.
http://iphonedevelopmentblog.co.uk/IrrlichtTemplate.zip
and the Irrlicht Engine header Files (updated and patched)
http://iphonedevelopmentblog.co.uk/IrrlichtEngine.zip
Extract the contents of ...
Download Template and compiled Libraries.
http://iphonedevelopmentblog.co.uk/IrrlichtTemplate.zip
and the Irrlicht Engine header Files (updated and patched)
http://iphonedevelopmentblog.co.uk/IrrlichtEngine.zip
Extract the contents of ...
- Thu Aug 05, 2010 9:51 am
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 87692
could you tell me please where to find rockfish patch?
The template is now online at
http://iphonedevelopmentblog.co.uk/IrrlichtTemplate.zip (70mb approx)
This version will run on both device and simulator.
When running on device make sure you set the paramater
#define RUNNING_ON_DEVICE 0
to
#define RUNNING_ON_DEVICE 1
and vice versa when you ...
http://iphonedevelopmentblog.co.uk/IrrlichtTemplate.zip (70mb approx)
This version will run on both device and simulator.
When running on device make sure you set the paramater
#define RUNNING_ON_DEVICE 0
to
#define RUNNING_ON_DEVICE 1
and vice versa when you ...
- Thu Aug 05, 2010 12:11 am
- Forum: Advanced Help
- Topic: Compiling irrlicht ogl-es branch for iphone (progress)
- Replies: 148
- Views: 87692
can't compile
For those having trouble compiling the library using the rockfish patch, the rockfish patch doesn't compile due to changes in 1.7.1 (or maybe earlier version).
However I managed to find another version of the CirrDeviceIphone files list here
http://code.google.com/p/mahiruno-beta/source/browse ...
However I managed to find another version of the CirrDeviceIphone files list here
http://code.google.com/p/mahiruno-beta/source/browse ...