Search found 13 matches
- Wed Feb 23, 2011 1:01 pm
- Forum: Beginners Help
- Topic: How to attach a child to specific joint of another node?
- Replies: 1
- Views: 258
How to attach a child to specific joint of another node?
Hello there, Ok so I came to the point where the character in my small game has to pick up a weapon. However I have no clue how to attach it to her hand so whenever the animation for shooting will be called the weapon should change its position according to the position of the hand. How can I do thi...
- Fri Jan 28, 2011 10:15 am
- Forum: Beginners Help
- Topic: tutorial on point clouds and polygons
- Replies: 13
- Views: 1580
case irr::KEY_KEY_P: // switch wire frame mode Terrain->setMaterialFlag(video::EMF_POINTCLOUD, !Terrain->getMaterial(0).PointCloud); Terrain->setMaterialFlag(video::EMF_WIREFRAME, false); return true; at this point mate:), look at the tutorial first ( just a suggestion ) before posting such a quest...
- Mon Dec 13, 2010 2:48 pm
- Forum: Beginners Help
- Topic: Irrlicht and Physx Engine
- Replies: 3
- Views: 387
- Mon Dec 13, 2010 2:42 pm
- Forum: Beginners Help
- Topic: opensteer + Irrlicht
- Replies: 0
- Views: 490
opensteer + Irrlicht
Hi,
Can anyone post a simple example how to integrate opensteer with irrlicht? I have checked the forum but most of the posts are outdated and their links are not working. Also the link to the demo how to integrate those two on the Irrlicht Engine Wiki is not working too.
Can anyone post a simple example how to integrate opensteer with irrlicht? I have checked the forum but most of the posts are outdated and their links are not working. Also the link to the demo how to integrate those two on the Irrlicht Engine Wiki is not working too.
- Thu Dec 09, 2010 3:50 pm
- Forum: Everything 2d/3d Graphics
- Topic: Phoenix Free Animated models
- Replies: 1
- Views: 1408
- Sun Dec 05, 2010 12:38 pm
- Forum: Beginners Help
- Topic: Can't find Irrlicht.lib [Solved]
- Replies: 4
- Views: 1980
- Fri Nov 19, 2010 3:42 pm
- Forum: Beginners Help
- Topic: billboards and grass.Two sided lighting?
- Replies: 3
- Views: 488
- Fri Nov 19, 2010 2:47 pm
- Forum: Beginners Help
- Topic: billboards and grass.Two sided lighting?
- Replies: 3
- Views: 488
billboards and grass.Two sided lighting?
I have used a billboard scene node for the grass in my game. This looks OK thought when I disable the lighting of the grass. The problem starts when I set EMF_LIGHTING to true. This is because the billboard reflects the light only from one side. Whenever the source of the light is in front of the ca...
- Fri Nov 19, 2010 2:04 pm
- Forum: Beginners Help
- Topic: Bullet/Irrlicht tutorials?
- Replies: 3
- Views: 426
- Thu Nov 18, 2010 8:55 pm
- Forum: Beginners Help
- Topic: Bullet/Irrlicht tutorials?
- Replies: 3
- Views: 426
Bullet/Irrlicht tutorials?
Hi, Are there any bullet/irrlicht tutorials apart this one in wiki: http://www.irrlicht3d.org/wiki/index.php?n=Main.GettingStartedWithBullet? Any suggestions for some1 (that's me:) who doesn't know any physic engine yet and really want to learn it? I would like to know how to make the collision with...
- Sat Oct 23, 2010 8:15 pm
- Forum: Off-topic
- Topic: Who is everybody?
- Replies: 358
- Views: 495872
- Fri Oct 15, 2010 12:22 pm
- Forum: Beginners Help
- Topic: need some help with classes...
- Replies: 4
- Views: 345
- Thu Oct 14, 2010 7:18 pm
- Forum: Beginners Help
- Topic: need some help with classes...
- Replies: 4
- Views: 345
need some help with classes...
Hi :D I need some help with my code.. Basically its breaks at the run time.. It is hello world program which works fine in one cpp file but when I started mess around with classes this nasty thing came up.. The error: Unhandled exception at 0x00141359 in irrGame_ver_0.4.exe: 0xC0000005: Access viola...