Search found 2 matches

by Eckhard
Sun Aug 22, 2010 12:20 am
Forum: Advanced Help
Topic: Preprocessing scenes for server-side collision detection
Replies: 2
Views: 691

Assimp looks very useful, thanks for the tip!
by Eckhard
Sat Aug 21, 2010 5:00 pm
Forum: Advanced Help
Topic: Preprocessing scenes for server-side collision detection
Replies: 2
Views: 691

Preprocessing scenes for server-side collision detection

Hi,

Server programmer here trying to work on an Irrlicht-based online game. Here's my problem. Within the (non-graphics based) server engine, I have to read in scene geometry, preprocess it to a lower LOD (for efficiency), then use it to perform collision detection to validate client-side moves ...