Search found 2 matches
- Sun Aug 22, 2010 12:20 am
- Forum: Advanced Help
- Topic: Preprocessing scenes for server-side collision detection
- Replies: 2
- Views: 691
- Sat Aug 21, 2010 5:00 pm
- Forum: Advanced Help
- Topic: Preprocessing scenes for server-side collision detection
- Replies: 2
- Views: 691
Preprocessing scenes for server-side collision detection
Hi,
Server programmer here trying to work on an Irrlicht-based online game. Here's my problem. Within the (non-graphics based) server engine, I have to read in scene geometry, preprocess it to a lower LOD (for efficiency), then use it to perform collision detection to validate client-side moves ...
Server programmer here trying to work on an Irrlicht-based online game. Here's my problem. Within the (non-graphics based) server engine, I have to read in scene geometry, preprocess it to a lower LOD (for efficiency), then use it to perform collision detection to validate client-side moves ...